Disco Lando’s Deal-O-Rama v 2 0

Title: Disco Lando’s Deal-O-Rama v 2 0
Author: Dan "Static-X" Grover
Date: Oct 3, 2000 Rating: 3.5


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Cards:

‘OBJECTIVE (1) TDIGWATT/PIDAIAF {S}

LOCATIONS (7) Cloud City Casino {S} Bespin Bespin Cloud City Cloud City Downtown Plaza Cloud City Port Town District Cloud City Security Tower {S} Cloud City West Gallery

CHARACTERS (16) 3x Disco Lando Calrissian 2x Lobot Lord Vader Darth Vader DLOTS Emperor Palpatine Mara Jade Sim Aloo Janus Greejatus Grand Moff Tarkin 4-LOM with Concussion Rifle 2x R2-Q2 Zuckuss {S}

CREATURES (1) Bubo

STARSHIPS (5) Executor Chimaera Boba Fett In Slave 1 Bossk in Hound’s Tooth Zuckuss in MIst Hunter {S}

VEHICLES (2) Blizzard 2 Tempest 1

WEAPONS (2) Vader’s Lightsaber Mara’s Lightsaber

EFFECTS (11) Oppressive Enfrocement Crush The Rebellion Expand The Empire Secret Plans {S} 2x Dark Deal Cloud City Occupation Reactor Terminal Battle Order Lateral Damage Search And Destroy

INTERRUPTS (16) Any Methods Necessary {S} 5x Cloud City Sabacc 3x A Real Hero Imperial Barrier Ommni Box Masterful Move 2x Twi’Lek Advisor Limited Resources ‘

Strategy: ‘

Okay, now for the fun stuff. This deck is all about gambling. You can take your time setting up Dark Deal, all the while gambling with Sabacc. Get Lando and Lobot out at the casino ASAP (Lobot should be no problem, because you can pull him with A Real Hero), preferably aboard one of the AT-AT’s to protect them from weapons fire. Keep your opponent away with A Real Hero (lets your Lando add 2 () battle destinies in ANY battle), and keep retrieving force. Try to get R2-Q2 on the AT-AT as well- during your draw phase, scan the top three cards of your deck so you know how your gambling will go It’s legalized cheating (Question for you smart people out there Can R2-Q2’s ability be used more than once? It doesn’t say “Once per turn” on the card.) Basically, you can set up Dark Deal at your own pace, then pound the snot out of your opponent.

For version 2.0, I decided to start Any Methods Necessary with Zuckuss and ZiMH, plus the prison, because the ability to get Disco Lando out on the first turn is invaluable. I should also be able to get Lobot in my first few turns, and once they’re on an AT-AT, they’re safe from just about anything. I can also put Expand the Empire on the Casino, making a few other sites casinos as well. Well, since I didn’t get any feedback on the first one, I would appreciate it if SOMEONE would read this and give me your thoughts. And remember, KEEP DISCO EVIL. ‘