Speed Profit

Title: Speed Profit
Author: Chris "Wedge231" Wodicka
Date: Oct 9, 2000 Rating: 4.5


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Cards:

‘Objective You Can Either Profit By This/Or Be Destroyed

Locations (8) Tatooine Jabba’s Palace Jabba’s Palace Audience Chamber Tatooine Docking Bay 94 Tatooine Cantina Tatooine Mos Eisley Home One Docking Bay Dagobah Yoda’s Hut Rendezvous Point

Characters (17) Ben Kenobi x4 Master Luke x3 Luke Skywalker, Jedi Knight Lando with Blaster Melas Tawss Khaa Chewbacca Han Solo Han with Heavy Blaster Pistol Boussh x2 Orrimaarko

Weapons (3) Anakin’s Lightsaber Obi-wan’s Lightsaber Leia’s Blaster Rifle

Interrupts (23) Narrow Escape x3 Sense x4 Alter x3 You Will Take Me To Jabba Now Dodge x2 Lost in the Wilderness x2 Heading for the Medical Frigate Gift of the Mentor x2 Skywalkers Transmission Terminated Someone Who Loves You Courage of a Skywalker Glancing Blow

Effects (8) Wise Advice Your Insight Serves You Well Insurrection Staging Areas Mechanical Failure Bacta Tank Order to Engage Grabber ‘

Strategy: ‘

Okay, your basic speed profit. You want to try and flip turn 1. My location choice is for good drains and the docking bays for activation and just getting to other planets possibly. The twix places are good activation where they can’t drain me. Han Solo is in here so I can redraw any destiny I don’t like which is always cool. Boussh is for drain blocking or getting to places I normally can’t get to. Lando and Chewbacca are for added objective damage and they are aliens I can use for You Will Take Me To Jabba Now. Tawws and Melas can be used for that as well and they are good characters anyway. Orrimaarko is a good overall character and I can use Narrow Escape with him. Luke and Ben are powerful characters and they will help me flip fast and have good abilities. Sabers are for Luke/Obi and add to drains. Leia’s gun is awesome. Track a 5 and take down Mara with one shot. SAC is in here for annoying interrupts and effects and I can kill Blast Door Controls which would hurt my deck alot. Dodge is to keep IG-88 and sabers from getting Han. Narrow Escape is for running away from battles. Lost in the Wilderness is just cool to pull off on a Vader or someone. Gift of the Mentor can pull sabers or add battle destinies. Skywalkers also adds destiny and can cancel barrier. Rest of the cards are self explanatory I guess. Order to Engage will help you win alot of game, just try and keep it on the table. Might have trouble vs. heavy space where they drain for 3 at like 3 systems and vs hunt down dueler and BHBM. ‘