DSII Closed Enviroment

Title: DSII Closed Enviroment
Author: Ivan "ZippyDaJedi" Kanner
Date: Oct 30, 2000 Rating: 3.5


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Cards:

‘DSII Enviroment

[STARTING CARDS] Endor Operations Prepared Defenses Imperial Arrest Order Mobilization Points You Cannot Hide Forever Endor Endor Bunker Endor Landing Platform (Docking Bay)

Characters 9x Biker Scout Trooper 1x Captain Sarkli 1x Colonel Davod Jon 1x Corporal Avarik 1x Corporal Drelosyn 1x Corporal Misik 1x Corporal Oberk 1x Lieutenant Grond 1x Sergeant Barich 1x Sergeant Elsek 1x Sergeant Irol

Effects 1x Aratech Corporation 1x Perimeter Patrol 1x Relentless Tracking

Interrupts 1x Don’t Move 1x Freeze 1x Ghhhk 2x High-speed Tactics 1x Hot Pursuit 2x Monnok 1x Pitiful Little Band 3x Sneak Attack

Locations 1x Carida 1x Endor Dark Forest 1x Endor Dense Forest 1x Endor Forest Clearing

Starships 1x Dominator 3x Scythe Squadron TIE 1x The Emperor’s Shield 1x The Emperor’s Sword

Vehicles 5x Speeder Bike

Weapons 3x Scout Blaster ‘

Strategy: ‘

First off, you’re not going for the flip. This is a straight battle deck. If they don’t battle you, drain away. If you didn’t get Aratech Corp in your opening hand, dump You Cannot Hide Forever and go get it. Also, if you didn’t get Carida in your opening hand, use Mobilization Points to grab that as well. You should have some Scouts and bikes in your opening hand. In this type of tourney, most (if not all) light side players will be playing RST and have the Rebel Landing Site out. This will give you 6 Force on turn 1. Deploy bikes and scouts to the RLS to nullify their game text. If they come down to battle you, ’react’ with Scout Blasters, and an assortment of Interrupts. Game should be over in about 2-3 turns.

Card specifics Avarik on a bike and Elsek - adds 3 to your battle destiny and covers all attrition and battle damage Dresolyn & Irol - adds a destiny Misik - adds to Blaster draw; adds to power when with Barich Oberk - can capture a missing character (tough to do, but possible though) Grond - Scout chump Barich - destiny reducer Relentless Tracking - make ’em lose Force. Nobody is using Honor Of The Jedi in this format Don’t Move - Trooper variation of Hidden Weapons Freeze - instant Perimeter Patrol and a semi-You Are Beaten all in one. High-Speed Tactics - add a destiny Hot Pursuit - cancel a react Pitiful Little Band - add a destiny (and if you can capture a spy of ability < 3, sacrifice them at the Bunker and retrieve double their forfeit. Sneak Attack - pile on the destiny total

This deck has proved quite good for me, going undefeated in DSII closed tourney play. ‘