EBO And X-wings It’s All Good v 2

Title: EBO And X-wings It’s All Good v 2
Author: 3 legged "MeatDonkey" donkey
Date: Nov 12, 2000 Rating: 2.0


--------------------------------

Cards:

’ Hoth MPG Hoth 4th Marker HFTMF Insurrection Strike Planning Wise Advice

	 Hoth Echo War Room
	 Hoth Echo Docking Bay
	 Hoth Echo Corridor
	 Hoth
	 Yavin 4
	 Kashyyyk
	 Bespin

	 Baragwin x3
	 Luke Skywalker, Jedi Knight
	 General Rieekan
	 General Walex Blissex
	 Figrin Dan
	 EP Obi
	 ECC Lando
	 Princess Leia

	 Home One
	 X-wing x12

	 Organized Attack x3
	 Projection Of A Skywalker x2
	 Signal x4
	 Rebel Fleet
	 Echo Base Operations
	 Incom Corporation
	 Honor Of The Jedi
	 ANSB x2
	 Traffic Control

	 X-wing Laser Cannon x4
	 Ewok Catapult x4  '

Strategy: ‘

First thing to do is pull the generals and then activate. Then use Insurrection to look for a docking bay and to check whats in your force pile. If you drew a signal or ANSB play it and get what you need. If it all goes right you should always have it set up second turn. On the second turn all you need to grab is EBO, if you didnt draw it. Get Incom Corp. out quick. Use the Baragwins and Figrin Dan to retrieve your cards. The catapults are in there just for the destiny. Drawing a 7 really hurts the other guy. I hevnt taken this to any tourneys or anything yet, so any advice is appreciated. ‘