BHBM The Great Destroyer

Title: BHBM The Great Destroyer
Author: Tom "Gand" Culpepper
Date: Dec 4, 2000 Rating: 4.0


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Cards:

‘Starting (8) Bring Him Before Me/Take Your Father’s Place Your Destiny Insigniffigant Rebellion DSII Throne Room Prepered Defenses Mobilization Points Imperial Arrest Order You Cannot Hide Forever

Locations (6) DSII Docking Bay Endor Back Door Endor Landing Platform Endor Forest Clearing Endor Dark Forest Imperial Holotable

Characters (15) Emperor Palpatine Lord Vader x3 Commander Igar General Veers Admiral Piett Mara Jade Boba Fett w/Blaster Marquand Arnet Watts Colnen Davod Jon Janus Greejatus x2

Vehicles (8) Tempest 1 x2 Blizzard 1 Tempest Scout 1 Tempest Scout 2 Tempest Scout 3 Tempest Scout 5 Tempest Scout 6

Starships(4) Boba Fett in Slave 1 Dengar in Punishing One Executor Bossk in Hound&&s Tooth

Weapons (3) Vader’s Saber x2 Mara Jade’s Saber

Effects (8) Reactor Terminal Visage of the Emperor x5 Well Earned Command Overseeing It Personally

Interupts (8) Imperial Command x2 Rise My Friend x2 Masterfull Move x4

Strategy: ‘

notes on revievs

You Cannot Hide Forever is intended to pull Well Earned Command.

I added 2 Image of The Dark Lord to compliment Visage at the table

I believe andy is thinking of here we go again(ls endor) or the DS version is not SE, I checked all the SE interupts

changes from kill his friends explained at bottom

The goal is simple, control the ground for a solid drain base and get Vader to a battle ground early to start them losing force for Luke.

If they give you Luke and it looks like they will stay off-planet, you have enough power in the deck to combat them at thier locations. Track 7’s and attack with the Emperor’s power to get 2-3 quick cards stacked on Insignifigant Rebellion. Continue tracking 7’s to score an instant victory by turning Luke.

Adm Piett and Gen. Veers are the targets of Imperial Command. Commander Igar is the target of Piett’s text. Well Earned Command(on Igar) is the target of You Cannot Hide Forever.

On your first turn you should be able to do the following Deploy a docking bay Deploy the Emperor to the bay pull and deploy the holotable via Masterfull Move(if they give you 1 force)

That is 9 force for your second turn on your own. Enough to deploy anything in the deck.

The revolving cards are 6 and 7 destiny and can be stacked easily with Reactor Terminal and Janus. Mix them in with a couple low destiny cards like spare lightsabers. With all the reacting power of the scouts combined with the extra destiny from Emperor’s Power, 3 battles should be an easy task.

If they refuse to come to you, move the emperor to the ground and let him oversee the drain war.

The holotable is a great weapon. 10 times out of 10 you win battles there. Easiest way to make the pile on Insigniffigant rebellion grow. If they refuse to battle you there it is a constant drain of 2 while Igar roams the earth.

Executor, works well with Piett, pulled by Mobilization points.

Dengar… Hurts to lose all imunity to attrition don’t it.

Boba in S1, strongest of the BH ships in my opinion… switched Boba w/blaster to Iggy w/blaster for this one

Bossk in the Bus, in to stop Mind train to 6 decks. Good ship, enough said.

Gall, Launch Point for Bossk in the Bus

I have not tested this deck agianst all deck types, but it is part of a faily good wave of wins. I think this one will work even better than the previous one. I appreciate your comments and reviews.

Gand.

thanks for the revievs and comments, a modified version of this will be up before long. ‘