BHBM w/ SAC and bombers

Title: BHBM w/ SAC and bombers
Author: edmund "edmund" gray
Date: Dec 14, 2000 Rating: 4.0


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Cards:

‘Starting(8) BHBM DSII TR Your Destiny Insignificant Rebellion Prepared Defenses IAO MP Planetary Subjugation

Locations(7) CC DB Endor DB DSII DB Kiffex Sullust Endor Wakeelmui

Charcters(6) Emperor EPP Vader x3 Mara Jade x2

Weapons(1) Mara Jade’s LS

Starships(15) Scimitar Squadron TIE x2 Emperor’s Sword Emperor’s Shield Tie Bomber x8 Dreadnaught x3

Interrupts(17) Sense x5 Alter x2 Operational As Planned Overload x2 Twileck x3 All Power To Weapons x4

Effects(6) Oppressive Enforcement Sienar Fleet Systems Emperor’s Power Lateral Damage Imperial Decree Secret Plans ‘

Strategy: ‘

This deck is different and fun.

Planetary Subjugation allows one to add 5 to weapon and battle destinies whenever you draw a tie bomber(so instead of being 0 or 2 they would be 5 or 7). Over load is a lost interrupt that allows you to kill any starship or character with a weapon(even epps) if you draw a zero for a destiny.

Pull Emperor slap him at the DSII DB, activate a lot, set up the tie engine, get the systems and force drain. Move Emperor to Throne Room and use The Emperor’s Power to make devastating suicide Vaders and Maras, as well as hold space. The early SAC is devastating, lose the 2 force to Do or Do Not and just retrieve it back. The SAC can buy you a few critical turns, especially against EBO. With the first Twileck you get pull Sienar Fleet Systems. The second get either Oppressive or whatever you need. Try to make sure you always have an all power to weapons, cause the bombers suck without them. Be careful not to leave mara alone if lukes not captured. try to use vader as a suicide unless needed. UF sucks. Operational as Planned is so perfect in this deck to help track the tie bomber, or set up other destinies(not to mention weaken FA).

This deck blends many themes together to form a better deck. With all the low destinies one can still SAC against MWYHL. The high battle and weapon destinies with Emperors Power is almost abusive. Winning 3-4 battles is easy, and it’s even easier to lose and duel to luke with all the zeros in you deck. The retrieval gets over otherwise costly effects such as Emperors Power and Do or Do Not. The overloads can roast any pesky epp, and vader and mara can take of the rest as well as fulfill decree or battle plan. the early activation of this deck is great with out giving much, which helps get a jump-start on your opponent.

v. ebo

get decree out, it’s easy to fulfill. vader and mara at Endor DB, tie at Wakeelmui and now you only need one other planet system. Sense organized attack, draw an extra destiny and watch your opponent lose 3 x-wings in one battle. You should be able to beat them at most battles, hold the ground, and sense or alter anything critical. 2 alters and operational as planned is pretty decent Frozen Asset protection.

v. profit

should be easy. just keep killing han, either with overload or vader.

v. hb

just be careful, the high destinies and power should be able to let you win space.

v. mwhyhl

you can still sac which is awesome, you should be able to beet falcon or anything else in space.

potential problems grimtassh-try to always keep a sense handy. I found that playing with well guarded was pointless because you will never have a hand below 13 cards. landing claw-only deploy dreadnaughts for beetdown or to move the ties revolutions-alters super falcon-overload leia, sense punch it, hyper escape etc.

cards I’d like to fit in sense operational as planned pride of the empire executor presence of the force x2 ghhhk but I just can’t find the room.

if you tell me cards to put in please tell me what to take out, there is very little if any room. this deck may not be the best but is certainly fun and non-normal…so if your looking for something different to play that can win, here it is.

edmund ‘