Endor ops

Title: Endor ops
Author: Maarten "PIET" Rossou
Date: Nov 20, 1999 Rating: 4.0


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Cards:

‘Starting stuff (6)

Endor ops objective Endor Endor Bunker Endor Landing platform Twilek advisor Imperial arrest order

Locations (6)

Kiffex Raithal Kashyyyk Kessel Carida Dagobah Cave

Blue (11) Bossk in Bus Dreadnoughts x8 Tempest 1 Blizzy 2

Red things (15)

Twi’lek Security precautions Monnok Lateral damage x2 Its worse Secret plans There’ll B hell 2 pay Masterful Move Failure at the cave Trample Battle order Ominous rumors Ghhhhk Shut him up or shut him down

Characters (22)

Ds-61-3 Ds-61-4 LT comm ardan Commander igar Corp Drelosyn x2 irol x2 Marquand Oberk zuckuss Brangus Glee Sgt Barich Admiral Ozzel LT Grond GM Tarkin Epp Boba Dr. E Epp Vader x2 Watts Arnet ‘

Strategy: ‘

The deck is basically about draining, but can battle a lot too. With the movement restriction on the bunker, its an almost certain +2 for a drain. After a while some spy will come down, most of the time with an Epp squad, so there is a ghhhk. In case you lose force from that battle, doesn’t matter, go in space and drain. Obviously, this deck has its weaknesses, but its great fun to play. Against MWYHL you’ll drain him out on Endor and Kiffex, and with a good-timed failure you’ll make his testing disappear. Against m&T, just go in space and drain. I think (speeder)ops are gonna be a problem, but i haven’t encountered one so far. With Raithal you can pump up your destiny. Basic idea is to have fun, battle a lot and hopefully win something too. Good luck and if you have specific questions, mail me at pietkaboutermuts@hotmail.com.’