Mains In The Court=Bye Bye Jabba

Title: Mains In The Court=Bye Bye Jabba
Author: Mason "Palleon" Johnson
Date: Jan 19, 2001 Rating: 4.0


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Cards:

‘Objective (1) Agents In The Court/ The Other Side

Locations (10) Dagobah Yodas Hut Endor Chief Chirpas Hut Home One War Room Hoth Echo Command Center Jabbas Palace Audience Chamber Rendezvous Point Tatooine Hutt Trade Route Tatooine Jabbas Palace Yavin 4 Massassi Headquarters Yavin 4 Massassi War Room

Characters (17) Captain Han Solo x2 Chewbacca, Protector Lando With Vibro Ax x2 Leia With Blaster Rifle x2 Lieutenant Blount Luke with Lightsaber x3 Melas Obi-Wan With Lightsaber x3 Orrimaarko Tawss Khaa

Starships (2) Millennium Falcon x2 Home One

Weapons (1) Anakins Lightsaber

Interrupts (20) Alter & Friendly Fire x3 Clash Of Sabers Control Courage Of A Skywalker Gift Of The Mentor Heading For The Medical Frigate I Know Out Of Commission & Transmission Terminated Sense & Recoil in Fear x5 The Bith Shuffle & Desparate Reach The Signal x2 Weapon Levitation x2

Effects (8) Battle Plan Draw Their Fire Honor Of The Jedi Sandwhirl x2 Whatre You Tryin To Push On Us? Wise Advice Your Insight Serves You Well

Strategy: ‘

The Basics The main plan is just to activate and prepare your forces and wait for an oppurtunity to take the foght to them. This deck is designed to combat MKOS or Court, but it can also do a number on Hunt down or BHBM.

Starting the Game Start Agents in the Court ant the Hutt Trade Route. Your other site will depend on your opponent. If you are playing against court always play Audience Chamber and if your playing MKOS usually Star Tatooine Jabba’s Palace. Against everything else just start the Audience Chamber. Use your sandswirls to their best advatage in the desert and make them lose their character in the sand. Start Wise Advice against BHBM and use YISYW to pull the effect you need Battle plan, DTF, Etc. Battle plan is great to stop your opponent from draining early.

The Cards

Characters 17 is plenty to lay waste to any characters they throw at you. Most are mains use Captain Han Solo on the Falcon in space. Use Lando, luke, Chewie, Leia, and Obi-wan to crush them wherever they deploy, but if you can try to stay on Tatooine. No real tricks just raw power.

Locations Just a bunch of 2/0’s these totally choke off opponents force. You will be activating as much as 10 more force then your opponent. Don’t worry their are 10 of them you should draw at least one in your opening hand. Tracking is easy with this deck with all of the force you activate. You will kick in battles with trcked destinies.

Starships The Super Falcon and Home One. These are the most powerful ships in the rebel fleet. Don’t worry about these.

Interrupts The main interrups of this mains deck are the SAC. Hey, you can’t have a mains deck wihtout SAC. It really helps VS. BHBM. Control and Tunnel Vision is great to get the cards you need or cancel your sandswirl’s at the right time or just cancel a big force drain. Clash is great, Gift of the Mentor is a monster against Court or MKOS. Use Weapon Lev. To steal their weapons and make them pay for it with yours. Bith shuffle their tracking and Signal for the right effects. These are the key to the deck.

Effects Battle Plan kills their early force drain and hurts them the entire game. Honor is Great against Hunt Down. Sandswirl is this decks main Tech. It can illiminate their character at just the right time. Use Wise advice against BHBM’s SAC. You can trck your effects high destinies and destroy what’s left of them.

Destiny You don’t have to worry this deck has a truckload of high destiny’s and you can track like a champ with all this activation.

Deck’s Progress this deck is 12-0 at local tournaments most of the wins were against lower level players, but as you can tell that’s not the reason it’s winning.

The Match Up’s

VS. Court Start the AC and choke their force early. You will out activate your opponent by tons. Use your SAC to cancel their tricks and Take over the Court. Beat the down as often as possible.

VS. BHBM Sandswirl vadef if he comes down drain where you can on TAT early and make them use their SAC on things like Tunnel Vision. Then you will win the SAC war no problem. Just battle like a champ with your mains and you should prevail, but be careful.

VS. Endor Ops Infiltrate the bunker and rely on direct damage as well as drains. Use the falcon and Home One in space to drain and turn their fleet to dust. Not to Difficult. Watch For Thrawn on Chimera.

VS. Hunt Down Sandswirl your troubles away if vader comes to you. Use luke and Obi for suicide missions on Tatooine. A very tough game, but your superior activation will help greatly. Track your destiny’s and use Courage and SAC for dueling defense.

VS. MKOS Play smart just like Court just take over TAT Jabba’s Palace and they should be so choked for force they wont have a chance.

VS. Tie Swarm Use the Falcon and Home One, and battle plan be careful and you can win.

VS. SYCFA Scum Watch for them converting your locations. Don’t let them get S & V working and your mains should dominate.

I hope you enjoy it because I sire do.

Mason (J) ‘