Frozen Mains

Title: Frozen Mains
Author: Mason "Palleon" Johnson
Date: Jan 25, 2001 Rating: 4.0


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Cards:

’ Locations(9) Hoth Main Power Generators Hoth North Ridge Hoth Echo Command Center(War Room) Hoth Echo Docking Bay Endor Home One Docking Bay Tatooine Docking Bay Tatooine Tatooine Jabbas Palace

Characters(22) Luke Skywalker, Jedi Knight x3 Obi-wan with Lightsaber x3 Leia With Blaster Rifle x2 Captain Han x2 Chewbacca, The Protector Lando With Vibro Ax x2 Corran Horn Dash Rendar Mirax Terrik Admiral Ackbar First Officer Thaneespi Major Haash’n Wedge Antillies, Red Squadron Leader Orrimarko Tawass Khaa

Starships(6) Millenium Falcon x2 Home One Outrider Red Squadron 1 Liberty

Effects(8)

Squadron Assignments Insurrection Staging Areas Battle Plan What Are You Trying To Push On Us? Bacta Tank Menace Fades Do, or Do Not & Wise Advice

Interrupts(15)

On the Edge x2 Fallen Portal x2 Run Luke Run x2 The Signal x2 Houjix & Out Of Nowhere Out Of Commision & Transmission Terminated Rebel Barrier Punch It Gift of the Mentor

Admiral’s Orders(2)

I’ll Take the Leader x2

Strategy: ‘

Starting Start Hoth Main Power Generators and Hoth North Ridge as your starting locations. Then use Heading for the Medical Frigate to start your three effects usually start Squadron Assignments, Staging Areas, and Insurrection. Unless you expect SAC then you want to start Do, Or Do Not & Wise Advice. The Game Start by pulling Home One Docking Bay and any combo’s you can with squadron assignments. Then get a charater down to the Home One Docking Bay to increse your force generation with Staging Areas. Then next turn pull tat Docking Bay and get some more activation wait for your opponent to deploy then beat them down. And retrieve at the end of the game with On the Edge.

Cards

Dash and Outrider they are breat for space battles and also Dash can be used on the ground.

Mirax Terrik Tracks your destiniy’s, pilots, and can be used for fodder on the ground if absolutely nessasary.

I’ll Take the Leader Adds 1 to your drains at docking bays and all of your ships have Immunity to attrition <4 or add two to their immunity.

Matchups

Vs. Huntdown Use Run, Luke Run to Run away from their dueling and beathem down in their weakest areas. Choke their force and drain at the DB’s us. Destroy them in space and on the ground. Difficult match, but can be done.

Vs. BHBM Also very difficult. Start your SAC protection and get your drains going early. Use luke early then give him up. Use battle plan to slow them way down and destroy them in battles. Late in the game track and retrieve.

Vs. CCT When they try to transport him beathim down and free han deploy your han and drain at his sites. If he comes to space kill him and retrieve. Easy match if you play intensly.

Vs. Ties Use hassh’n to cancel Lateral damage and get all the power you can to battle them in their weakest places. Battle Plan will kill them and so will your drains. Retrieve and you should be able to pull off this matchup.

Vs. Scum Really TOugh, but if you battle them and don’t let them get to you you can win. Invade the palace and kill their aliens. Retrieve and beat his ships up if he comes to space.

I will post improvements based on ratings Thanks for reading and or reviewing