De-SYCFA TIEs

Title: De-SYCFA TIEs
Author: Paul "Ultima 1" Merrian
Date: Feb 5, 2001 Rating: 3.5


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Cards:

‘Starting (8)

Set Your Course For Alderaan/The Ultimate Power In The Universe

Alderaan

Death Star

Death Star Docking Bay 327

Prepared Defenses

Battle Order

Combat Response

Mobilization Points

Characters (14)

Admiral Piett

Arica

Baron Soontir Fel

Captain Gilad Pellaeon

Captain Yorr

Colonel Jendon

Commander Brandei

Commander Merrejk

Corporal Grenwick

DS-181-3

DS-181-4

Grand Admiral Thrawn

Grand Moff Tarkin

Lord Vader

Admirals Orders (1)

Fighters Coming In

Effects (7)

Death Star Sentry

First Strike

Lateral Damage

Reactor Terminal

Return To Base

Sienar Fleet Systems

There Is No Try & Oppressive Enforcement

Interrupts (8)

Dark Jedi Presence

Dark Maneuvers

Flawless Markmenship

Ghhhk & Those Rebels Won’t Escape Us x2

Heavy Fire Zone

Imperial Command

Twi’lek Advisor

Locations (5)

Death Star Docking Control Room 327

Eriadu

Kessel

Kuat

Wakeelmui

Starships (13)

Chimaera

Dengar In Punishing One

Executor

Judicator

Onyx 1

Onyx 2

Saber 1

Saber 2

Saber 3

Saber 4

Thunderflare

Zuckuss In Mist Hunter

Weapons (5)

Heavy Turbolaser Battery

Mara Jade’s Lightsaber

SFS L-s9.3 Laser Cannons

Superlaser

Vader’s Lightsaber

Strategy: ‘

This is a fairly straightforward SYCFA using unique fighters and Star Destroyers, along with two bounty hunter ships for their unique abilities.

If SAC is common in your area, start TinT&OE instead of Battle Order

Card Explanations

Corporal Grenwick- allows the Death Star Sentry to deploy free, doubles its modifiers, and makes it able to use all three as well as making it non-unique.

Heavy Fire Zone- to bring out weapons to take on my opponent’s forces, also a nice recyclable destiny 5.

FCI-you are using fighters with separate permanent pilots, except the hunter ships, which make up for the power -2 with their special capabilities.

Use Moby Points to pull Wakeelmui and Twi’lek to pull SFS (after Battle Order if you didn’t start it).

Matchups

EBO- overpower them in space and send in Darth and Arica with sabers along with Tarkin to go after them on the ground.

HB- harass their forces until they flip, then use the Death Star and Kessel as staging areas to probe planets.

MWYHL- ignore their testing and focus on draining and destroying anything they put up against you. You will be able to win it through battle damage or just drain them to death.

RST- tough matchup, but possible if you can get Arica and Vader in place to attack their scouts as they deploy.

WYS- just overpower them in space, because a normal WYS deck is limited in how many ships it can get out because of the +6 restriction.

TIGIH- keep your Imperials away from Luke and use Arica to sneak up, then use her breaking cover to fire a weapon to hit him. Put an Imperial at the Landing platform if possible to limit your opponent’s options.