The APOCALYPSE

Title: The APOCALYPSE
Author: drew "drew man1" scott
Date: Feb 6, 2001 Rating: 4.0


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Cards:

‘STARTING JANK

WYS

Tatooine

cantina

tatooine DB

headed for the medical frigate

insurrection

staging areas

squadron assignments

CHARACTERS

luke rebel scout

EPP luke

han w/ blaster X2

lando w/ blaster X2

chewie w/ blaster

melas

talon karrde

RFC X3

palace raiders X3

mirrax

dash rendar

BLUE CARDS

patrol crafts X3

yt 13000’s X3

millenium falcon

pulsar skate

out rider

EFFECTS

tatooine celebrations X2

all my urchins

bargaining table

legendary starfighter

INTERUPPTS

slight weapons malf. X2

solo han X2

barrier

warriors courage

tunnel vision/control X2

punch it

out of nowhere

out of nowhere/ houjix

narshada wind chimes/ out of somewhere

fallen portal X2

lost in the wilderness

out of commision/transmission terminated X2

LOCATIONS

spaceport DB

jabbas palace

ADMIRALS ORDER

no questions asked

im on the leader ‘

Strategy: ‘

Updated WYS deck,

the strategy is to flip first or second turn, and set up celebration. You should always get at least 2 battle destinies every where. on the ground use palace raiders and patrol crafts to control the ground. I use patrol crafts because thier destiny 4, interior, and react for free.

also the epp’s help alot in the cantina,

the space in the deck is enough to hold tatooine usually, if worst comes to worst, just land in one of the DB’s.

ALL my urchins is one of the best cards in the deck. it really helps late game. fallen portals are great, and the admirals orders help alot too. Lost in the wilderness kicks ass, esspecialy since you can play it from the lost pile.

once this deck gets going it usually wins. Just play, retrieve, and do your own thing and you will win. If you have any questions just D-mail me and ask away. ‘