Prince Xizor’s Docking Bay Transitfest

Title: Prince Xizor’s Docking Bay Transitfest
Author: Jason "Qui" Keen
Date: Feb 21, 2001 Rating: 4.0


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Cards:

‘Purple Card

Agents of Black Sun

Locations

Coruscant

Coruscant Imperial City

Coruscant DB

Rendili

DSI DB

Endor DB

Peeps

Prince Xizor x2

Emperor Palpatine x2

Boba Fett w/ @#$% Slap x2

Jodo Kast x2

4Lom w/ Big Shtick x2

Guri x2

Vigo x2

Iggy w/ @#$% Slap

Bane Malar

Dengar w/ Multi Slap

Snoova

Labria

Interrupt

Imperial Barrier x2

Hidden @#$% Slap x2

Control Combo x3

Evader Monnok

Ghhk Combo

Prepared Defenses

Oota Goota Solo

Twi-lek Advisor

Shut Him Up OR Shut him down

Young Fool

Main Course

Masterful Move

Sense Combo

Force Lightning

Put All sections on Alert

Limited Resources

Defensive Fire Combo

Effects

Imperial Arrest Order

Mobilization Points

You Cannot Hide Forever

No Escape

Battle Order

Secret Plans

Search and Destroy

There’ll Be Hell To Pay

Ships

Dengar In

Bossk In

Zuckass In

Stinger

Weapon

Vibro Ax ‘

Strategy: ‘

Editorial

I have put in Point Man, this is the deck that I made recently and played it, of course I have made changes since but I havn’t marked that. One thing I’m really trying to find if there is a way to actually do something about retreival, other that Secret Plans, which really dosn’t bother Hidden Mains in Late Game Anyways. This Deck tends to go up against Hidden Mains, seeing that Brian, Van and other Tatooine crew also play that engine . . . Including my self. The LS retrieval is the one thing that this deck hates, and can’t deal with (

Enough for now


This is the second time I have posted this deck, this is pretty much in response to Brian’s Hilarious Tourny Report, you should check it out. anyways I have had this deck for a few weeks and I have determined it is kinda good, despite what critics of Agents of Black Sun may say.

The Start

Agents

Coruscant

Imperial City

Xizor

Prepared D

Mob Points

IAO

Effect Whatever

Ok the nice part about this deck is that it starts With good force on the second turn like BHBM. First turn grab Coruscant DB and Rendili, move Xizor over draw up. Second turn I should have 9 force activated, and usually 11 cause they are playing Hidden mains P Anyways with that 11 force and the 11 cards i have had to draw from there should be some good support characters for Xizor so on second turn get out a Battle Ground DB and Play a mandelorian or Guri and Set up Shop at a DB, Flip to 7 side.

Once this side is up, you can begin to control your destiny, including cards you draw, with this you can look for Palpy and set up at another DB with the Other Madelorian, this of course is key. Basically you will have 2 Beat Crews at each DB with a guy that can Hidden Weapons Luke when he pops his Ugly Mug up on the Board. The is to either have Luke in your Possesion or not even in the equation a la Young Fool. If you can keep your DBs clean of the Son of Skywalker and your objective flipped, your opponent will not like, between the ideal drain of 4 and the Vengeance loss of 2 your opponent will be in a world of pain, and if you did a really good job, deploy Search and Destroy and make em lose more.

Why I chose some cards

Control Set For Stun, I love this card, set for stun makes my Space Strong, in a weak @#$% space deck, if you have been tracking well with you Objective Set For Stun will Ruin the Super Falcons Day.

Oota Goota Kessel run Tech, not really necessary but

Shut Him Up John Arent Tech, tm.

Young Fool Ah yes as the card states, if Luke comes After Palpy they are a Fool, this will usually mean game if Luke is not in the Equation.

Main Course Again Falcon and John Arent Tech tm

A sense Stops the occasional Fallen Portal and On the Edge P

Labria one of the 2 Black Sun spies

Well thats pretty much the deck, D Mail with questions, thanks for the look over.