Independent Endor Operations

Title: Independent Endor Operations
Author: Ed "eddiehectic" Rebman
Date: Feb 21, 2001 Rating: 4.5


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Cards:

‘Version 3.0

Endor Operations

Locations

Endor

Rendili

Sullust

Kashyyyk

Kiffex

Fondor

Endor Bunker

Endor DB

Characters

Lord Vader

Darth Vader w/stick

Grand Admiral Thrawn x2

Admiral Piett x2

Commander Merrejk

Xizor x2

Guri x2

Ephant Mon

Janus

Arica

U-3PO

Blue

Chimeara x2

Executer

Bossk in HT x2

Boba in S1 x2

Zuckuss in MH x2

Dengar in PO

Virago x2

IG-88 in IG-2000

Stinger x2

AO

Black Sun Fleet x2

Interupts

Overload x2

Imperial command x2

Ghhk/those rebels wont escape us x2

Imperial barrier x2

Prepared defenses

Effects

Something special planned for them

Secret Plans

YCHF

Mob points (start)

Power of the Hutt (start)

Lateral Damage x2

Imperial decree

Ominous Rumors

Security Precautions

Strategy: ‘

Props to Paul Mickowski for the deck idea, he is the man

Just to clarify something, the only ground site you need to hold in the deck is the bunker, it works for the extra drain with rumors and its easy to hold. Vader is in there just for beats if they spread to thin.

Also, I know that the destiny is low, but that is unavoidable IMHO. It is also very easy to draw 2-3 destinys every battle in space.

Start something meta-ish to go with power of the Hutt and Mob Points. Unless you draw Rendili, pull it with mob points, if you draw it grab the executer. So you put Ephant at the bunker which seriously limits the ways to get in there. If they do get in there some way (choke, revo) then use one of your ghhks. Use Merrejk to pull your systems, you can pull him with Piett (which you can get with IC). Use your spies to cancel their drains elsewhere. Get Rumors (with objective) out and drain in space. Use Black sun fleet to move over during your control to get an extra drain of 2-4 or to block that menace fades so you can get a big drain elsewhere (if you do that move some other guys over later cause it is a regular move). Overload seriously mocks X-wing cannons (which hurt this deck bad), use lateral damage on the outrider (or any other

LS ship) and use Imperial command or Guri to take care of the super falcon (which you really don’t see to much any more anyway). The key is to drain in space, if they are playing mains stay your @#$% in the bunker, and consolidate all your forces. Don’t give them a chance to win through battles on the ground, and they wont be able to compete with your space drain. Space decks are tougher, make sure you keep your AO on the table, thrawn will help with that (if Piett is not out, but Piett helps you find it). Lateral damage is a beast, and it should let you dominate space against WYS. Just block their drains on the ground with spies and you should out drain them pretty good.

  I know that there is no SAC protection in this deck, but I havn’t seen a LS deck play SAC in a long time.  If I were using this in other than locals I would add OE/TINT, but that is a meta choice.

    Please, if there is any @#$%ty cards in this deck tell me, there is lots of stuff on the waiting list.  Thanks for the review.