ISB

Title: ISB
Author: Silent "Silent Bob" Bob
Date: Feb 22, 2001 Rating: 4.5


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Cards:

‘Vehicles (6)

   Blizzard 2 

   Dune Walker 

   Tempest 1 

   Tempest Scout 1 

   Tempest Scout 3 

   Tempest Scout 6 

Starships (4)

   Boba Fett In Slave I 

   Bossk In Hound’s Tooth 

   Dengar In Punishing One 

   Zuckuss In Mist Hunter 

Characters (23)

   5D6-RA-7 (Fivedesix) 

   Admiral Ozzel 

   Arica 

   Captain Jonus 

   Chall Bekan 

   Colonel Wullf Yularen 

   Commander Merrejk 

   Corporal Derdram 

   Fozec 

   Guri 

   Lieutenant Arnet 

 2 Lord Vader 

   Lt. Pol Treidum 

   Officer Evax 

   Outer Rim Scout 

   Prince Xizor 

   Sergeant Tarl 

   Sergeant Torent 

   Sergeant Wallen 

   Tarkin 

   U-3PO (Yoo-Threepio) 

   Veers 

Effects (8)

   Ability, Ability, Ability 

   Imperial Arrest Order 

   Imperial Decree 

   Mobilization Points 

   Search And Destroy 

   Secret Plans 

   Security Precautions 

   You Cannot Hide Forever 

Interrupts (9)

   Control & Set For Stun 

   Ghhhk & Those Rebels Won’t Escape Us 

   Prepared Defenses 

 2 Projective Telepathy 

   Sense & Uncertain Is The Future 

   Trample 

 2 Twi lek Advisor 

Locations (9)

   Carida 

   Coruscant 

   Desert 

   Hoth Echo Docking Bay 

   Tatooine Docking Bay 94 

   Tatooine Jundland Wastes 

   Tatooine Lars’ Moisture Farm 

   Tatooine Tusken Canyon 

   Yavin 4 Docking Bay 

Objectives

   ISB Operations/Empire’s Sinister Agents 

Strategy: ‘

Start

ISB

Coruscant

Prepared Defenses

IAO

MP

Imperial Decree (VS decks that would drain)

Secret Plan (VS Hidden Base)

You Can’t Hide For Ever (Default)

First turn, deploy Carida with Mob Points and Tatooine Docking Bay.

Keep deploying Docking Bays and people to the docking Bays to get a nice generation rolling. There are a lot of draining locations in this deck. With the objective and the sites, drain en mass.

Use Imperial Decree and 5D6 to stop the opponent’s drains.

Use Arica and U-3PO to stop drains as well.

The walkers are back up for battles.

Projective Telepathy can be used to prevent battles if you don’t want to fight.

Wallen deploys for free to a battle you initate.

Cardia is there so you can retrieve the troopers.

Use Cardia to lose a card (an ISB Agent) during you control so you can retrieve a trooper. Deploy the trooper for battle. Later, retrieve the ISB agent back into your hand.

Guri and Xizor are there for battle protection.

Ability, Ability, Ability and Search and Destroy are there to add to the force lose.

The Rebel base docking bays are there for imperial decree locations. ‘