Rebel Scouts Everything you need

Title: Rebel Scouts Everything you need
Author: Philip "WorldChamp" Marschall
Date: Feb 28, 2001 Rating: 4.5


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Cards:

‘Starting

Rebel Strike Team

Endor (System)

Rebel Landing Site

Strike Planning

Insurrection

Ounee Ta

Heading for the Medical Frigate

Locations

Landing Platform

Bunker

Dense Forest

Hidden Forest Trail

Back Door

Characters

Jedi Luke

DOS

Gen Solo

Chewie of Kashyyyk

Gen Crix Madine

Orimaarko

Wuta

Major Panno

Dresselian Commando x2

Yutani

Tycho Celchu

Kensaric

Bruckman

Cracken

Beezer

Midge

Blount

Brooks Carlson

Greeve

Junkin

Weapons

Ani’s Stick

Luke’s Stick

Explosive Charge x2

Epic Events

Deactivate the Shield Generator

Effects

Bacta Tank

Goo Nee Tay

Scramble

I Hope She’s All Right

What’re You Trying to Push On Us

Traffic Control

Interrupts

Throw Me Another Charge x3

Grimtaash x4

Insertion Planning x2

Run Luke Run

Higher Ground

Smoke Screen

Rebel Leadership

Dark Approach

Strategy: ‘

The main focus of this deck is to stay on Endor, drain and blow away the Bunker. Use Midge at a site and put someone of ability >2 at each site, except where Wuta is and drain for a bunch. Get the Explosive Charges and blow away the bunker. Don’t interfere with their decks, and just sit back, build up power and drain. Against all deck this is the same, except RalOps and Operatives. Against these decks, use all of your scouts and attack their planet. Ounee Ta helps them deploy for free (most of them) and makes me generate more force. You must keep their objective on the 0 side and you will win.

Hey spira this deck does have a woman-DOS She’s a pretty good one too

I must blow the bunker away because otherwise they would just deploy to a Endor system, drain for one the whole game, and my objective couldn’t flip. ‘