Close Air Support v 2 0

Title: Close Air Support v 2 0
Author: Mason "Palleon" Johnson
Date: Mar 9, 2001 Rating: 4.0


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Cards:

’ Objective (1)

Rebel Strike Team/Garrison Destroyed

Locations (7)

Rendezvous Point

Endor Docking Bay

Endor Hidden Forest Trail

Endor Dense Forest

Endor Back Door

Endor

Endor Rebel Landing Site

Characters (22)

Leia with Blaster Rifle

Daughter of Skywalker

Luke Sywalker, Jedi Knight x2

Obi-Wan with Lightsaber x2

General Solo

Chewbacca of Kashyyyk

General Crix Madine

General Calrissian

Nien Numb

Major Panno

Corporal Midge

H’nemthe

Wuta

Tycho Celchu

Sergeant Brooks Carlson

Wedge Antilles, Red Squadron Leader

Colonel Cracken

Lt. Blount

Corporal Kensaric

Orrimaarko

Starships (6)

Gold Squadron 1

Red Squadron 1

Green Squadron 3

Tala 1

Tala 2

Home One

Interrupts (7)

Heading for the Medical Frigate

It’s a Trap

Fallen Portal

The Signal

Weapon Levitation

Out of Nowhere & Houijx

I Know

Effects (14)

Your Insight Serves You Well

Honor of the Jedi

Battle Plan

Menace Fades

Uncontrollable Fury

Close Air Support x2

Do or Do Not & Wise Advice

Matellerin Savrip

Bacta Tank

Squadron Assignments

Strike Planning

Projection of a Skywalker x2

Weapons (1)

Anakin’s Lightsaber

Admiral’s Orders (2)

Concentrate All Fire

I’ll Take The Leader ‘

Strategy: ‘

edit The Deck

This deck is very solid in all area’s, it can kill all of the popular dark decks of today Hunt Down, BHBM, Court, TDIGWATT, etc. It drains for tons and has huge multiple destinyies in battle. It’s going to the next DPC in Vegas, so a need a few constructive comments before then, but it is very good in it’s present state, but just need a little tweaking.

Starting Deploy RST, The landing site, and use Heading for the Medical Frigate to pull your effects Strike Planning, Squadron Assignments, Do or Do Not & Wise Advice. But the thrid effect can vary depending on what your opponent is playing, other posibilities are YISYW, Menace Fades, Battle Plan, Etc. This deck can pull all the things you need early, and that is the true power of this deck.

Early Game Use Strike Planning to pull general Solo and Crix. Use Crix to pull a scout Kensaric or Midge. Get them down to the Rebel Landing Site. Grab Chewie and Wuta, to get your sites and stack all the scouts you can on the Landing Site and get the nessary effects you need out once your ready get control of the system and get your scouts spread out to flip, and begin the draining.

Mid-game Get Projection, Menace, Plan, Etc, they won’t be able to drain for a thing, and with your added destinies they won’t be able to battle you on the ground either. With your massive drains they sould be roasting over an open fire by this time.

End-game Finish them off with your drains and battling. He won’t have a chance because he cant modify your drains. Your retrrval of scouts will be a great help. with what he has left he won’t have much to fight you with so you can spread out even mere and drain.

Use your Intrruptrs, Effects, and Drains and you can win pretty easily.

Matchups

Vs. Hunt Down ONce vader is on the table spread out and begon their death. You don’t need Luke or Ben to COntrol your dites, so just use them on suicide missions, and contol the gorund with your scouts. HUnt Down is a difficult mactup, but sice they cant drain for much and they cant battle worth @#$% they haven’t a chance Vs. you Drains, Retrival, ETC.

Vs. BHBM Should be a good game, but if everthing works out for you their dead, USe luke on Suicide missions early then give him up. DON”T lose any battles so he cant be crossed over. WIth your massive drain and good retrival they sould be dead relatively early, but never underestimate the power of the dark side.

Vs. TDIGWATT If he’s not playijg imperials he’s screwed. If you can knock him off the system battle pan will kill his drains, and you will have rerival and they proabably won’t so that gives you a big advatage. Don’t let him duel and you can win. These aren’t to popular, but they are still out there.

Vs. SYCFA Battle Pan will Kill them, and if they try to come to the ground they will die. Your massive drains will overpower him, and with your retrval it will be a nice bonus. Difficult match, but easy if you play very well.

Vs. Endor Ops Cancel Rumors and their drains will be dead. Destroy them in battles on the ground and in space, then retrieve and drain. This deck has never lost to an Endor Ops.

Thanks for Reading and Reviewing ‘