She May Not Look Like Much

Title: She May Not Look Like Much
Author: Jacob "Armaedes" Taylor
Date: Mar 27, 2001 Rating: 4.0


--------------------------------

Cards:

‘Starting (7)

Local Uprising/Liberation

Kirdo III

Farm

Heading For The Medical Frigate

Aim High

Superficial Damage

Uh-oh

Locations (5)

Jabba’s Palace Audience Chamber

Spaceport Docking Bay

Jungle

Forest

Desert

Characters (23)

Incom Engineer

Leslomy Tacema

Momaw Nadon

Ithorian x2

Kirdo III Operative x8

Bron Burs

Arleil Schous

BoShek

Tessek

Wookiee

Debnoli

Droopy McCool

Ralltiir Freighter Captain

8D8

Luke Skywalker, Rebel Scout

Starships (3)

Red 8

Red 9

Red Squadron 4

Effects (5)

Bo Shuda

Sandwhirl

S-foils

Bacta Tank

Bargaining Table

Interrupts (8)

Nar Shadda Wind Chimes & Out Of Somewhere x3

Shocking Information & Grimtaash

Stay Sharp

Slight Weapons Malfunction x2

Rapid Fire

Weapons (8)

X-wing Laser Cannon x4

Bowcaster

Blaster Rifle x3

Devices (1)

Portable Scanner

Strategy: ‘

I know this deck looks like a pile of crap, but for some reason it works well.

The hardest part of this deck is getting the audience chamber out, and then putting Tessek and Momaw Nadon there. Once that happens, your operatives deploy free and drain for 3, your ithorians are power 3 and forfeit for 4, and when you flip your objective it gets even better. Operatives, when at the same site as an imperial, are power 4 (cause Droopy McCool’s going to be at your desert with a sandwhirl, all three of which you can pull using Kirdo III’s gametext), forfeit for 6, add a battle destiny, and can force drain +3. What this means is that when you deploy Arleil Schous, and use his gametext to pull an operative from your reserve deck, you will have power 5, forfeit 11, and will draw two battle destiny. Because you’re using operatives, you usually draw 3s for destiny.

The weapons were more of an afterthought. The dark players in my region retrieve lots, so I wanted to put in Aim High to cut down on that. But I hate only using part of an effect, so I added in weapons to maybe get some power plusses. This is why I have Debnoli and Bron Burs in there - with weapons they are pretty good. Using superficial damage, you can usually forfeit a weapon to your used pile and an operative to your bacta tank for a total forfeit of 9, and then next turn take the operative off the bacta tank and back onto the playing field, retrieving one force in the process. There’s no signals in here because you’re already going to have to draw up a lot to get the audience chamber, I always get bacta tank in there somewhere. Just make sure you deploy all your operatives every turn - monnok is not cool when you have a handful of them.

The starships, along with the incom engineer, are in there just for when your opponent tries to drain you with a lone TIE fighter or something. This is obviously not a space deck, so don’t play it like that. The incom engineer with 8D8 gives you some immunity and destiny plusses, but usually I put a starfighter at Kirdo III to pull the sandwhirl, and then land the fighter at the docking bay. I know my choice of fighters is unusual, but they all add to X-wing laser cannons, so that’s why I picked those. Sandwhirl is huge, I once took out Mara Jade and Ponda Baba at the same site with it. Once you have the sandwhirl with Droopy at the desert, it’s basically a free drain of one for the whole game, since the sandwhirl won’t move from the desert.

You won’t be activating a lot of force, but it doesn’t matter much, because with the exception of Luke, it all deploys for 4 or less. Luke is in there ONLY for Bring Him Before Me, which is why I use the Rebel Scout persona. If you aren’t going against Bring Him Before Me, don’t deploy Luke - it’s just someone else for Vader to duel, or for the dark side to come smack up on. He’s only in there because the light side is punished for not having him in their deck.

Basically, I just wanted to use the Local Uprising/Liberation objective and Aim High, and this deck came out of it. It works pretty well. Please rate it for what it is - it’s not going to win you worlds, but it wins its share of games and is pretty fun to play. ‘