Fettman’s Huntdown Re-re-released

Title: Fettman’s Huntdown Re-re-released
Author: Michael "Bobafett465" Robinson
Date: Apr 13, 2001 Rating: 4.0


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Cards:

‘Objectives (1)

Hunt Down and Destroy the Jedi/

Their Fire Has Gone Out Of The Universe

Starting (8)

Prepared Defenses x1

Executor Holotheatre x1

Visage of the Emperor x1

Executor Meditation Chamber x1

Secret Plans x1

IAO x1

Epic Duel x1

Mobilization Points x1

Locations (4)

Rendili x1

Tatooine DB x1

Cloud City DB x1

Endor DB x1

Characters (15)

Grand Moff Tarkin x1

DV, DLOTS x2

Lord Vader x1

EPP Vader x2

Mara Jade, The Emperor’s Hand x2

4-LOM w/ gun x1

Boba Fett w/ Blaster x1

Dengar w/ Blaster x1

Dr .Evazan and Ponda Baba x1

Iggy w/ Gun x1

Admiral Ozzel x1

Sim Aloo x1

Effects (5)

Reactor Terminal x1

Visage of the Emperor x1

No Escape x1

DS Grabber x1

Lateral Damage x1

Interrupts (18)

Masterful Move x2

Force Field x1

The Circle Is Now Complete x1

Vaders Obsession x1

Ommni Box/Its Worse x2

Trample x1

Dark Manuevers x1

You Are Beaten x2

Sniper x1

Shut Him Up Or Shut Him Down x1

Projective Telepathy x2

Twi’lek Advisor x2

Limited Resources x1

Starships (4)

Zuckuss in Ship x1

Dengar in Ship x1

Chimaera x1

Fett in Ship x1

Vehicles (2)

Tempest 1 x1

Blizzard 2 x1

Weapons (3)

Vaders Lightsaber x2

Mara Jade’s Lightsaber x1

Strategy: ‘

	Alright, this deck has gone 11-5 in tournament play, and in my opinion is about 100 x better than my old one. 

	I start with IAO, Plans , and Mobilization Points. IAO to pull the DB’s , Plans  for On The Edge protection, and Mob Points for extra generation. Getting Vader and a saber out early shouldn’t be too hard, so get Vader and Mara a-draining early to keep them on their toes. Pretty much just drain and flip, and kick some @$$.. Dueling is a main part of this deck. I have put several decks “ Out Of Commission” with dueling, and the destiny for dueling cards just rules. . Force Field is for those damn EPP sabers we all hate so much. Remember – Flip , Drain , Trample , Repeat. 


Card Explanations and Combos

Secret Plans- This cards never coming out. Once stopped a MWYHL retrieval with On

the Edge of 16. Good, good, good.

Dengar + Dr. E and Baba = Two shots, operation.

Vader + Tarkin = Come on.

Lord Vader = Didn’t need it, but fury is a btch.

Visage + Circle = Good destiny. Also, duel Obi for some serious damage.

Limted Resources = Good end of game card, for when you know yer gonna win but the opponent is just annoying you with some steady drains. This could save you some serious differential in the clutch.

Masterful Move = Kicks serious @$$. Recycling 6, (ones foil) which can search for a Visage to track or just to look thru your deck

Other that this deck runs pretty well, and I hope it does well in states this year.

	Vs. Strategies-

Vs. Hidden Base

Watch out for Boussh , Blount, etc…canceling that Visage and draining on the Executor. Air may hurt, but don’t worry, just drain and probe.

Vs. MWYHL

Tough game. Jedi Tests will fu*k you over early, and remember, always assume their destiny for JT5 is a 7.

Vs. Profit

Secret Plans may help if they try to pull an early flip. Don’t give’em aliens to start unless you really want to give em a smackdown you think you can win.

Good Luck

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