Unique Hidden Base

Title: Unique Hidden Base
Author: Paul "Ultima 1" Merrian
Date: Apr 17, 2001 Rating: 4.5


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Cards:

‘Starting (7)

Hidden Base/Systems Will Slip Through Your Fingers

Rendezvous Point

Raithal (HB indicator)

Heading For The Medical Frigate

Do, Or Do Not & Wise Advice

Squadron Assignments

Strike Planning

              Characters (15) 

              Admiral Ackbar 

              Boushh 

              Bren Quersey 

              Derek ’Hobbie’ Kilivan 

              Elyhek Rue 

              General Calrissian 

              Lieutenant Naytaan 

              EPP Luke 

              Nien Nunb 

              Theron Nett 

              TK-422 

              Wedge Antilles, Red Squadron Leader 

              EPP Obi 

              Dash 

              Mirax 


              Admiral’s Orders (2) 

              I’ll Take The Leader x2 


              Effects (3) 

              S-Foils 

              DTF 

              OTE 


              Interrupts (14) 

              Power Pivot x2 

              Punch It x2 

Rebel Barrier

The Signal

              Rapid Fire 

              Hyper Escape x2 

              Stay Sharp x2 

              OOC/TT 

              Out of Nowhere & Houjix x2 


              Locations (6) 

              Clak’dor VII 

              Kessel 

              Kiffex

              Ord Mantell 

              Raithal 

              Ralltiir 


              Starships (13) 

              Gold Squadron 1 

              Home One 

              Pulsar Skate 

              Red 10 

              Red 7 

              Red 8 

              Red 9 

              Red Squadron 1 

              Red Squadron 4 

              Outrider 

              Defiance 


              Weapons (2) 

              X-wing Laser Cannon x2  '

Strategy: ‘

This fits my meta well using heavy space with just enough to cover ground.

I have no numbers protection, because I haven’t ever seen a numbers deck in my area(Yeah, I’m a scrub).

Counters

BHBM- Give them Luke and just don’t lose battles in space.

Hunt Down- Be careful on the ground, but you should have no trouble in space, since few HD decks risk using the Executor.

TDIGWATT- Get Boushh and TK-422 down to Cloud City. Try to keep control of Bespin, to keep them from using CC Occ.

SYCFA- A tough matchup. Just try to use Interrupts well and get OTE out quickly.

Sorry about the short strategy, but I have to get off the computer now. I will try to add more later. ‘