Spies up your @$$

Title: Spies up your @$$
Author: Eric "bounty22" Hunter
Date: Apr 18, 2001 Rating: 4.5


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Cards:

’ Locations (7)

Coruscant

Jabba’s Palace Audience Chamber

Tatooine Desert x2

Tatooine Jabba’s Palace x3

Characters (18)

Chall Bekan x2

Guri x2

IG-88 With Riot Gun

Jabba

Mighty Jabba

Outer Rim Scout x9

Prince Xizor x2

Vehicles (4)

Blizzard Walker x2

Tempest Scout 1

Tempest Scout 2

Starships (3)

Boba Fett In Slave I

Jabba’s Space Cruiser

Zuckuss In Mist Hunter

Interrupts (15)

Abyssin Ornament x2

Endor Occupation x2

Evader & Monnok x2

Nevar Yalnal x2

None Shall Pass x4

Prepared Defenses

Trample x2

Effects (12)

Crush The Rebellion

Den Of Thieves

No Bargain

Sandwhirl

Scum And Villainy x2

There Is No Try & Oppressive Enforcement

There’ll Be Hell To Pay x3

Undercover x2

Obective (1)

ISB Operations/Empire’s Sinister Agents

Strategy: ‘

**UPDATE***Ok if they have blount you go and take blount out do u poeple get that? Blount get’s out aginst me and i take him out. plus unless they play his ship and/ or a couple tunnel’s then i will hit them enough not to be hurt as much. plsu with WYS being the most popular deck who is going to pay 8 for blount? anywho this deck can beat wys since they drain for like 4 max a turn, and u drain for like 7. who is going to win that drain race?

OK this deck is tight. It hasn’t lost a tournament game, losing only one game and that was because i didn’t pack endor ocupation and i was playing against a twiggs wys. So anywho you start CRUSH, THE ANTI SAC, and NO BARGAIN. monok like crazy, grab like crazy and drain like crazy. If they come after you(and they will) trample with tracked destiny, neveran Yahl jpsd lando and corran. Plop undercover pimps at there locations. Drain and use reacting walkers to spread out. The only game this deck got beaten off the ground was against a Profit where i forgot to start 2 aliens. However luke and obi where sandwhirled laterP ok onto the matchups.

vs TRM. ok you monok to keep there hand down, keep drawing till you get the ac or jp then you will flip. grimtash rarely hurts because you just retrive it later. Battle, drain, win. easy game.

vs HBM. they will want to set up menace fades and battle plan, which is ok with me. just pick the right time to send some ship and ors’ to satisfy menace/ battle plan for a couple turns. Drain and battle, prevent them from draining you and eventualy you will find a battle where you will trample, iggy and draw destinies to win the game. this can be won.

vs Degabah mains. same as with HBM but try to flip superfast. Other then that plays the same as the other mains deck.

vs WYS. ok you want to monok early to take out palace raiders and patrol crafts, or to see if they are playing the beatdown version. If they play celabration then u just cancel it with endor ocupation. drain them and retrive. they will only be able to drain at 3 locations, 4 max. you will outdrain them and with grabbers and endor ocupation out retrive them. This will be hardest against the beats wys, but i tihnk it still can be done.

vs TIGIH. ok trample, none shall pass, drain, don’t let them drain. react and choose batles. With no imps they won’t cross and that means you will out last them. easy game.

vs ebo. drain pick battle in space to retrive with. if this more popular in your region add 2 stingers so you can use guri.

vs hbx-wings. if popular put in hutt influence, easygame.

well there you have it. it has won all it’s game in tournament play. It has lost a few play testing games to my brother hayes hunter but so does everything. But basicly all it may need is a bigger space package.

thanx

-eric hunter ‘