The Rebel Strike Team

Title: The Rebel Strike Team
Author: Brian "Buccaneers" Speight
Date: Apr 20, 2001 Rating: 4.5


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Cards:

‘Objective Rebel Strike Team/Garrison not Destroyed

Locations 7

Endor

Kessel

Coruscant

Rebel Landing Site

Back Door

Hidden Forest Trail

Bunker

Characters 26

Endor Scout Trooper x6

Hobbie

COK

Gen. Solo

Daughter of Skywalker

Crix Madine

Dash Rendar

Wedge, Red Squadron Leader

Ithorian x3

Green Leader

Tycho Celchu

Kensaric

Cracken

Greeve

Brooks Carlson

Junkin

Midge

Wuta

Beezer

Obi-wan w/Saber

Ships 6

Home One

GS 1

GS 3

Outrider

Red Squadron 1

Red Squadron 4

Interrupts `10

Take the Iniative

Out of Nowhere x2

The Signal

OOC/TT x2

Jedi Presence

Fallen Portal

Nar Shadda Wind Chimes

HFTMF

Effects 7

Entrenchment

Access Denied x2

Battle Plan

Squadass

Menace Fades

Strike Planning

Weapons

Chewie’s Gun

AO

Combined Fleet Action

Start

HFTMF

Strike Planning

Squadass

Usually Battle Plan(depends, I may put in Menace Fades though against RalOp or TDIGWATT) ‘

Strategy: ‘

NOTE

I dont’t have Tala 1, Tala 2, or Blount.

To ion cannon The DS can draw multiple destinies. ECC 4-Lom, Mighty Jabba, ECC IG, and many more.

Ahh, I love this deck. I love the setup and what it can do.

Cards

Access Denied to stop 3,720 to 1. I like it better then YISYW(plus I don’t have YISYW)

Turns Pull COK, pull Wuta, pull a site. 2nd turn, pull Midge, get a ship out. 3rd turn, pull Brooks Carlson, and by now you should have out Gen. Solo. 4th turn, get out another scout, flip.

5th turn, drain for about 5-6. Retrieve a scout.

7th turn through the rest of the game just drain and retrieve. I usually win by 10, 15, 20, or higher.

I don’t blow up the Generator because it is too card extensive, but it can help. I use to blow it up and on one turn, I blew it up they lost 8, and then I drained for 12. 20 force, boom.

I was thinking about putting in Admiral Ackbar to get out my AO faster, so please let me know if I should in the review.

Otherwise, this deck is pretty basic.

Vs BHBM You win, drain and kick @$$. You have no luke, so they can’t flip. If they duel obi, that is fine. They get a beatdown next turn from my scouts.

Vs Court Go to space and drain on the ground. Usually, they have no ships or weak ones, so just attrition them away. Control Tatooine if you see Tatooine Occupation coming.

Vs MKOS Same as court

Vs HD Tough. I have only played one, and only won by 4.

Any other deck, just drain and retrieve. ‘