CCT DARK DEAL V 2 0

Title: CCT DARK DEAL V 2 0
Author: doug "froggy" ford
Date: Apr 30, 2001 Rating: 4.0


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Cards:

‘STARTING 9

carbon chamber testing / my favorite decoration

cloud city security tower

cloud city carbonite chamber

jabbas prize

carbonite chamber console

prepared defenses

inconsequential losses

secret plans

all wrapped up

LOCATIONS 6

bespin cloud city x2

jabba’s palace audience chamber

tattoine docking bay 94

cloud city east platform

cloud city interrogation room

INTERRUPTS 8

twi’lek advisor x2

sniper x2

jabba’s through with you x2

hidden weapons x2

EFFECTS 6

bounty x2

reactor terminal

bad feeling have 1

dark deal

insignificant rebellion

WEAPONS 5

vaders lightsaber

mara jades lightsaber

dengars modified riot gun

feltipern trevagg’s stun rifle

zuckuss snare rifle

DEVICE 4

binders x4

CHARACTERS 18

darth vader, dark lord of the sith x2

mara jade the emporers hand x2

grand moff tarkin x2

lando calrissian

jabba the hutt

m’iiyoom onith

4-LOM with concussion rifle

IG-88 with riot gun

bossk with mortar gun

dengar with blaster carbine

boba fett (cc)

jodo kast

bane malar

zuckuss

guri ‘

Strategy: ‘

start out by deploying the east platform and lando fromr eserve deck. unless you get zuckuss in yer opening draw. he is the best for escorting. becaus eif someone wants to fight him he can move away for free. next start moving jabba’s prize to the audience chamber. you’re goal now is to get jabba and miiyoom onith to the audience chamber. basically draw tog et one. and use the game text of the audince chamber ot get the other one. once you have accomplkished that you can keep yer opponets characters out of his hand forevor. once you flip the objective you can set up dark deal. with the 4 starships in the deck. you only need to control bespin cloud city long enough to play dark deal. so dont go anywhere else with them just leave them there you should be able to handle yerself. but if not dont worry about losing them. from this point drain from cloud city. and if yer opponet deploys people then play a bouty on them capture via

a bounty huter weapons

b hidden weapons

c all wrapped up

with boba fett. bring them to the prison retieve a bunch of force. and then bring them to the interogation room to hurt you’re opponet really bad. i think this deck is pretty solid. any advice? ‘