Battle for the Princess

Title: Battle for the Princess
Author: Blake "Zurai" Senn
Date: Dec 8, 1999 Rating: 3.5


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Cards:

‘Objective (1) Rescue The Princess

Locations (10) Y4 Docking Bay Y4 War Room D Docking Bay D Detention Block Corridor Tatooine Obi’s Hut Hoth War Room Endor CC’s Hut Dagobah Yoda’s Hut Kirdo III Corulag

Characters (21) Jedi Pack Leia Obi-Wan Kenobi x2 Luke w/ Saber x2 Chewbacca x2 Han w/ Blaster x2 Orrimaarko Cmdr. Wedge Biggs Tawss Khaa Melas Momaw Nadon Bothan Spy x3 Figrin D’an Oola x2

Starships (5) Falcon x2 RL in R1 GL in G1 Spiral

Vehicles (2) Lift Tube x2

Weapon (1) Obi’s Saber

Interrupts (9) Lift Tube Escape x3 The Signal x2 I’m Here To Rescue You x3 Shocking Info

Effects (11) D Plans x2 Undercover x2 Ultimatum Draw Their Fire Wars Not Make One Great Traffic Control Insurrection Scrambled Transmission Battle Plan ‘

Strategy: ‘

I built this deck because I was looking for an objective-based battle deck. I looked at all the LS objectives, played with MWYHL for a bit, then hit on RTP. with this deck, you have spies for deployment, expensive drains for opponent, power characters with weapons to attack with, good retrieval until your opponent finds Secret Plans, and, best of all, LOTS of high destiny and ways to draw ‘em. There are 21 cards with a destiny of 4 or higher; add in the 3’s and you run almost half the deck, before considering all the 0’s removed in the starting. And don’t forget the attrition +2 from the flip; those 3’s can make a dent in the DS force if used correctly. Anywho, here’s the specific strategy, followed by general anti-deck guidelines.

Start out with The Signal and Battle Plan, to slow your opponent a bit in the early game. Draw early, until you find a lift tube or LT escape. Put one lift tube at the D* Docking Bay, then build a rescue force at the Y4 Bay; a main or two and either a bothan or momaw. Take these guys over to the Death Star for free, load ‘em up, and send ‘em to Leia. Use WHTRY (it’s almost guaranteed with the Jedi Pack Leia), spring the wench, and get your 4 force back. Next turn, bring the tube to the D* bay and DB transit to Y4. This is the most likely place for an ambush, as Leia won’t be hiding in the lift tube anymore. Once you have the objective flipped, it’s time to start an all-out war on the DS player. Take out their weak side first, to make them pay for Battle Plan; if both ground and space are equally strong, hit the ground since you have better support there. Use EPP Han liberally to draw extra destiny, since by this time you should be drawing almost nothing but 5’s and 6’s. The opponent will feel the hurt quickly. If you lose a couple battles, just run a Death Star Plans with a Bothan; it’s possible to retrieve 24 force like this. If they get Secret Plans early, be a little more cautious or set lower destinies. If all goes reasonably well, late-game should just be mop-up or an unfair drain race (the opponent should have to pay 5 to drain if you took out either space or ground). If Leia dies at some point, don’t worry, you still have a good battle deck- that’s what it’s built for anyway.

Against ISB this is probably the worst deck to play, since they can all deploy to the Y4 War Room. Just make sure you have a sizable escort for Leia- and don’t forget she adds a destiny when RTP is flipped.

Against HDADTJ Evil grin just sit back, flip the obj, and kill Vader… or rather, remove him from play… all 6 copies of him will be useless.

Against Bounty hunting Watch for a Any Methods Neccesary for IG-88 w/ gun… he can take Leia captive forever… consider putting in a Sorry About The Mess if this becomes prevalent. Actually, if they leave Iggy at the DBC, you can still use WHTRY to get Leia back.

That’s all I can think of for now… anyone raises some points, I’ll address them by adding them to the strategy. ‘