HOW DO YOU LOSE A 6 BICH

Title: HOW DO YOU LOSE A 6 BICH
Author: Justin "Lestat2150" Abdallah
Date: May 29, 2001 Rating: 1.5


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Cards:

‘Starting

tattooinedesert landing site

prepared defenses

I will find them quickly master

There is no try/oppressive enforcement

you cannot hide forever

characters

Myn Kyneugh

Guri

Grand moff tarkin

Sim aloo

janus greejatus

4-Lom with gun

Fett with gun

Dengar with cannon

Xizor

Djas Phur

Aurra sing

Snoova

Dr E. and ponda baba

DLOTS

Jabba the hutt

General Veers

Emperor palpatine

Darth Maul x3

mara jade

sith probe droid x2

Interrupts

Release your anger

Focused attack x2

Sniper and dark strike

Imperial barrier x2

Twilek advisor

its worse x2

Trample

Force lightning

Young fool

Your are beaten

Elis Helrot x2

Effects

therey’ll be hell to pay x2

battle order

search and destroy

secret plans

first strike

starships

denger in ship

zuckuss in ship

fett in ship

bossk in ship

locations

CCdowntown plaza

endorback door

tatooinecantina

tatooine jundlan wastes

endordark forest

weapons

vaders saber

jades saber

epic event

IF the trace was correct

Strategy: ‘

Ok, i know what you guys are thinking, most of this deck isnt released yet. This is how i think the deck should go. ANyway, you start with the coolest tat site out right now and you’ll probably get maul in your opening hand if not within your first draw phase. If your opponent is playing podracing this is perfect. Mostly everyone will put padme in their deck to start off. If they dont then the drains are still decent. The medium destiny in here is 3-5 which is bad for dueling. Ground power isnt a problem and space isnt that bad either. I dont know what the sith probe droids do but they must help this deck theme some. I hope you enjoy this pre release title. ‘