Space beatdown

Title: Space beatdown
Author: Zach "yodas dad" Shipko
Date: Jun 3, 2001 Rating: 4.0


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Cards:

‘locations (8)

Hoth

Death Star

Yavin 4

Tatooine

Kiffex

Mon Calamari

Kessel

Rendili

Starships (20)

TIE Interceptor x9

Vaders TIE

Black 2

Black 3

Black 4

Saber 1

Stalker

Flagship Executor

Thunderflare

Dreadnaught-Class Heavy Cruiser x3

Characters (8)

Ad. Piet

Merrejek

Motti

Darth Vader

DS-61-2

DS-61-3

DS-61-4

Baron Soontir Fel

Effects (10)

Reactor Terminal

Death Squadron

Astromech Shortage

Combat Response

Lateral Damage x3

Pride of the Empire x2

Return To Base

Interupts (10)

Talon Roll x3

Relentless Pursuit x3

All Power to Weapons x2

Twi’lek Advisor x2

Weapons (3)

Tie Laser Cannons x3

Admirals Orders (1)

Fighters Coming In

Strategy: ‘

Changes

Fighters Coming In (out)

Executor (in)


Your spread out your fleet at each system and use Admiral Piet to get Merjek out to get all your systems out and force drain. You use the Tallon Rolls to make your opponent lose key starships, and cause some extra damage. You make their swarming starfighters weak with Fighters Coming In, and give yours bonuses. You use Combat response to get out the Blacks and their pilots. You make their ships deploy +1 with Astromech shortage so their x-wings deploy for 3. Then when you battle ,you mutalate them with all your power and Relentless Pursutes. You can also make their large starships weak with lateral damage. If you play lateral damage on a system that you controll with power, they are in trouble with their large ship. you can haras it as it tries to get to the system, and when it does, you crush it. ‘