Crusade of Salvation v3 0

Title: Crusade of Salvation v3 0
Author: Nick "JediBrain" Stefanko
Date: Jul 1, 2001 Rating: 4.5


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Cards:

‘LOCATIONS - 5

Dagobah Yoda’s Hut

Endor Chief Chirpa’s Hut

Endor Landing Platform (Docking Bay)

Rendezvous Point

Tatooine Slave Quarters

CHARACTERS - 14

Captain Han Solo

Corran Horn

Dash Rendar

Han With Heavy Blaster Pistol

Lando With Vibro-Ax

Leia With Blaster Rifle x2

Luke Skywalker, Jedi Knight

Obi-Wan With Lightsaber x2

Qui-Gon Jinn

Threepio With His Parts Showing x2

Wedge Antilles, Red Squadron Leader

STARSHIPS - 3

Millennium Falcon

Outrider

Red Squadron 1

WEAPONS - 2

Luke’s Lightsaber

X-wing Laser Cannon

ADMIRAL’S ORDER - 1

I’ll Take The Leader

PODRACER - 1

Anakin’s Podracer

EFFECTS - 11

Battle Plan

Beggar

Do, Or Do Not & Wise Advice

Draw Their Fire

Frozen Assets x2

I Feel The Conflict

Scrambled Transmission

Squadron Assignments

What’re You Tryin’ To Push On Us? x2

INTERRUPTS - 22

A Few Maneuvers

A Jedi’s Resilience

Heading For The Medical Frigate

How Did We Get Into This Mess? x4

I Know

Nabrun Leids x2

On The Edge x3

Out Of Commission & Transmission Terminated x3

Shocking Information & Grimtaash

The Bith Shuffle & Desperate Reach

Too Close For Comfort x2

Were You Looking For Me? x2

OBJECTIVE - 1

There Is Good In Him/I Can Save Him ‘

Strategy: ‘

Starting stuff

There Is Good In Him/I Can Save Him, Endor Chief Chirpa’s Hut, Luke Skywalker Jedi Knight, Luke’s Lightsaber, Endor Landing Platform, I Feel The Conflict, Heading For The Medical Frigate for Do, Or Do Not & Wise Advice, Scrambled Transmission, and either Battle Plan, Squadron Assignments, or Draw Their Fire

Object of deck

This is a straight-on mains deck. Draw Their Fire combined with either Beggar or Frozen Assets can lock a battle down, ensuring a victory. The mains can be Nabrun-ed around (unless IAO is out), winning battles across the table, making your opponent stack on I Feel The Conflict. This allows for two avenues for victory battle damage or You Can Save Him.

Get Threepio WHPS out first, then Mess for a hand containing what you’ll need. Don’t move Luke out of the Hut. Let your opponent make the first move. Do not overcommit to battles, as DTF is your primary advantage, and the key to Dark battling is interrupt-driven. Using Scrambled Transmission to pull Shocking Information & Grimtaash every time you can (check your deck to see what you’ve activated and survey your average destinies), and use it to control your opponent’s hand, lock down Merrejk, and/or for Threepio’s gametext at the end of your opponent’s turn.

Against most decks, you’ll want to start Battle Plan to slow their drains down. If you anticipate early battling, and your opponent is giving you a lot of Force, start Draw Their Fire.

Against space decks, start Squadron Assignments, and wait until you have the elements of at least two ships before you go after your opponent’s ships.

Track your high destinies for use with On The Edge when need be.