Junkyard Party

Title: Junkyard Party
Author: Nick "JediBrain" Stefanko
Date: Sep 30, 2001 Rating: 4.5


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Cards:

‘Locations - 4

Tatooine City Outskirts

Tatooine Mos Espa Docking Bay

Tatooine Obi-Wan’s Hut

Tatooine Watto’s Junkyard

Characters - 19

Caldera Righim

Captain Panaka

Chewbacca x2

Jar Jar Binks x2

Lando With Vibro-Ax x3

Obi-Wan Kenobi, Padawan Learner x2

Padme Naberrie x2

Qui-Gon Jinn x2

Senator Palpatine

Talon Karrde

Threepio With His Parts Showing

Yarua

Starships - 1

Republic Cruiser

Weapons - 5

Chewbacca’s Bowcaster

Obi-Wan’s Lightsaber

Panaka’s Blaster

Qui-Gon Jinn’s Lightsaber x2

Podracer - 1

Anakin’s Podracer

Effects - 7

Another Pathetic Lifeform

Beggar

Credits Will Do Fine

Disarmed

Do, Or Do Not & Wise Advice

Insurrection & Aim High

What’re You Tryin’ To Push On Us?

Interrupts - 22

A Jedi’s Resilience

Free Ride & Endor Celebration

Heading For The Medical Frigate

Lost In The Wilderness x2

Might Of The Republic

Out Of Commission & Transmission Terminated x2

Slight Weapons Malfunction x2

Sorry About The Mess & Blaster Proficiency x2

Too Close For Comfort x2

We Wish To Board At Once x2

Weapon Levitation x3

Were You Looking For Me? x2

Wookiee Strangle

Objective - 1

The Hyperdrive Generator’s Gone/We’ll Need A New One ‘

Strategy: ‘

Start

The Hyperdrive Generator’s Gone/WNAN1, Credits Will Do Fine, Tatooine City Outskirts, Tatooine Watto’s Junkyard, Heading For The Medical Frigate for Another Pathetic Lifeform, Insurrection & Aim High, and Do, Or Do Not & Wise Advice

Strategy

Get set up in the Junkyard as quickly as possible (a risk against some decks, but generally a good move). This will start you on the APL cycle, giving you a huge activation boost. Fortify the Junkyard on your next few turns, but be careful not to overdeploy there; you can use it as a good trap to lull your opponent in for a battle and another stack on Credits. When you’ve flipped, begin to make surgical strikes against your opponent, maximizing your retrieval from We’ll Need A New One. Your character base, though currently limited, is enough to take on anything that comes out. Continue to hold the Junkyard, as the direct damage of Credits will be a constant hindrance to your opponent.

Use of the Republic Cruiser should be confined to a lategame surprise, and only as long as you’re flipped.

The biggest problem this deck has is obviously Undercover spies. Save your Sorry About The Mess combos to deal with them while still on the 0 side of your objective. I’ve considered adding Wioslea (to ’purchase’ U-3PO and other annoying non-battle droids) and/or a Double Agent (since Lando is a prime candidate for getting to the Junkyard early).

If you have any questions about certain card choices, and after having read the card’s gametext and thought about the deck a bit, and still have questions, D-mail me or E-mail me at JediBrain@hotmail.com