667 The Neighbor of the Beast

Title: 667 The Neighbor of the Beast
Author: Jeremiah "Semi-Baked" Himmelbrand
Date: Oct 16, 2001 Rating: 4.5


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Cards:

‘Starting Stuff (3)

Tat Landing Site

Combat Readiness

Tat Jabba’s Palace

Characters (20)

2 Darth Maul, Young Apprentice

2 Tatooine Darth Maul

2 Emperor Palpatine

2 EPP Vader

2 Mara Jade

Iggy with Gun

4-LOM with Gun

Janus

P-59

P-60

Xizor

Guri

Dr. E/Ponda Baba

Grand Admiral Thrawn

Galid

Interrupts (19)

4 Sense

2 Maul Strikes

2 Imperial Command

2 Alter

2 Elis Helrot

I Have You Now

Force Lightning

Twi’lek Advisor

Imperial Barrier

You Are Beaten

Projective Telepathy

Sniper/Dark Strike

Starships (4)

2 Chimaera

Bossk in Hound’s Tooth

Zuckuss in Mist Hunter

Effects (6)

Do They Have A Code Clearance

Lateral Damage

No Escape

Secret Plans

First Strike

Search and Destroy

Weapons (3)

2 Maul’s Saber

Mara’s Saber

Locations (5)

JP Lower Passages

JP Audience Chamber

JP Dungeon

JP Droid Workshop

Kessel ‘

Strategy: ‘

Here is another attempt at a strategy section.

The object of this deck is to set up the JP/Galid drains and watch your opponents force hit the lost pile is rapid fashion.

First off, use Jabba’s Palace to pull all of your JP sites and deploy Maul to the landing site ASAP. There are 4 Mauls in the deck so you should be able to deploy him rather quickly. Also on your first turn pull the Audience Chamber and deploy a character there that can draw destiny and move Maul over to Jabba’s Palace. Second turn pull a site, use the AC’s game text to pull Galid, protect him with another character and start draining.

After that, the deck is pretty straight forward. Battle the LS on the ground and eliminate their characters by using You Are Beaten, Sniper/Dark Strike and Force Lightning. This deck has a decent space package, you should be able to get a Chimaera (since there are 2 of them in the deck) and Thrawn out relatively soon if you need to battle them in space.

Reasons for some of the card choices

Kessel To convert the LS’s Kessel if they are playing WYS. DS Kessel makes their drains 2, instead of 3 and your ships deploy -1 there. Also if there are playing some kind of cheese deck, they are most likely playing Battle Plan, so you can satisfy it.

JP Dungeon and JP Droid Workshop For added force generation and you can pull them out of your Reserve deck.

2 Chimaeras and 2 Imeperial Commands If LS is playing space, you can establish a presence relatively quickly.

Cards I would like to put in

You Cannot Hide Forever (not the combo)

Monnok

1 or 2 Grabbers

If you have any questions, please feel free to D-Mail me.

Thanks for looking ‘