Luke is skipping class
Title: Luke is skipping class
Author: Lewis "Duke Devil" Blake
Date: Nov 18, 2001
Rating: 4.0
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Cards:
’ START(6)
MWYHL
Dagobah
Insurrection/Aim High
Your Insight Serves You Well
HFTMF
An Unusual AMount of Fear
DEFENSIVE SHIELDS
Don’t Do that again
Battle Plan
A Tragedy has occured
7 others to fit current meta
LOCATIONS(7)
Dag Yoda’s Hut
Dag Swamp
Dag Jungle
Dag Bog Clearing
DagTraining Area
Endor DB
Tat DB
CHARACTERS(19)
Boushh
Chewbacca, Protector
Chewie,Enraged
Chewie w/ blaster
Corran Horn
General Han
Jar Jar
Lando Calrissian, Scoundrel
Lando w/ axe
Leia, Rebel Princess
Leia w/ blaster
Luke w/ saber
Master Luke
Phylo Gandish
Qui-Gon Jinn x2
Shimi Skywalker
Threepio w/ parts showing
Yoda
STARSHIPS(3)
Han, Chewie, Falcon
Home One
Spiral
WEAPONS(3)
Anakin’s Saber
Chewbacca’s caster
Qui-Gon’s Saber
INTERRUPTS(14)
Changing the odds
Clash of sabers
Losing track
Noble Sacrifice
Protector
Slight weapons malfunction
Sorry about the mess
Skywalkers
Strike blocked
The signal x2
Too close for comfort x2
Weapon levitaion
EFFECTS(8)
Advantage
Brisky Morning Munchen
Disarmed
Draw their fire
Honor of the Jedi
Mantellian Savrip
Revolution
Thrown back ‘
Strategy: ‘
Pretty much an all purpose mains deck. The only other effect I could start would be draw their fire, and if I did that I would give away that its a mains deck. Hopefully theyll set up for dagocheese or testing or something else, but then get smacked down with a couple mains.
First turn is just pulling a docking bay, yodas hut, and deploying yoda to his hut. 4 force gain right there.
Next few turns keep yoinking out sites to up activation, try to get out thrown back so you can draw up a lot and throw back stuff u dont need. by turn 3 or 4 you should be about ready to drop and smack.
2 spies and jar jar let beatdowns be easier, and plenty of mains, destiny adders, and weapons make battling the most fun youll ever have (2 game garuntee )) yoda at his hut is much more valuable than it would seem, so many decks like hunt down have lotsa ones floating around, and yodas hut cancels it out right off.
the characters are pretty much self explanitory, just a bunch of high powered guys to beat up everyone else. there are 7 weapons/epps, so most battles should have at least 1 weapon.
not enough space to beat a good deck, but enough to put up a fight. Homeone, Falcon w/ pilots, and spiral make up most of the rebels best.
advantage is like the legendary starfighter of the ground.
Mantellian savrip is just the god card. With dupes of several mains, putting up battle damage agaisnt high powered opponents like walkers is easy. I can get up to 9 battle destinies in one battle, which does add up after a while…
YMSYL
Not an easy matchup if they get set up quickly. just make sure you have enough characters to hold the 3rd marker and commence beating. Their power can be a pain, but mantellian savrip takes some of the pressure off of battle damage runoff, keeping your characters alive. Also, chewies caster can target vehicles, and ya know blizzard 4 is only armor 4…
LTMTFM/ALWWHR (new combat obj)
hmmm. this is the single worst matchup of all time. unfortunately, they have a slight advantage at the start, with a huge drain coming at you. Your best chance is to save up for a couple turns and drop like 6 or 7 characters all at once with weapons to hit someone and beat the living daylights out of them. Really depends on who gets a a better hand and faster set up. I’ve lost big time and beaten big time against this.
DARK DEAL
heh. this is the kinda deck that my deck is built to beat. they provide me with plenty of activation and battlegrounds to drain, I provide them with the worst loss they will ahve in a while. since I dont have anything better to do than beatdown on a few guys, its not like Ill be letting them set up for a really long time…
SYCFA
Just take the Death star by force and drain at their own sites. try not to let them flip if you can. possibly beat down on a lone destoyer, han/chewie/falcon is good at that.
HDADTJ
Shouldnt be too hard. with 2 qui gons to flip the objective bac over and other mains to beat up on vader, maul and mara, hunt down is one of the better decks that actually shouldnt be that hard.
TAT MAINS
whether it be mauls site, court, or MKOS, it shouldnt be hard at all, seeing as the new R3 mains beat the crap outta everyone else. even the new fett cant beat the whole beatdown squad all at once.
SENATE
hard game. try to drain at their sites, get out honor to reduce all their little picky damage things like drains at the senate or the battle destiny canceler senator or whatever. if they put ANYONE outside the senate, beat the snot out of them. and wipe it up afterwards, that stuff gets nasty when it lies around.
Thats about all the decks I can think of for now, tell me if you think of more.
Thx
–Lewis ‘