Ryp’s Silly Droid Mayhem Deck 1 Version 3 0
Title: Ryp’s Silly Droid Mayhem Deck 1 Version 3 0
Author: Rypcord "Rypcord" Kline
Date: Dec 12, 2001
Rating: 3.5
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Cards:
‘Start [7]
Mind What You Have Learned
An Unusual Amount of Fear
Dagobah
Heading for the Medical Frigate
Insurrection
Strike Planning
Your Insight Serves You Well
Droids [3]
Naked Threepio x2
Artoo
Locations [6]
Home One DB
Hoth DB
Corsucant Jedi Council
Dagobah Yoda’s Hut
Dagobah Bog Clearing
Dagobah Swamp
Immediate Effects [4]
A Vergence in the Force x3
A Gift
Characters [10]
Crix Madine
Yoda
Boush
TK-422
EPP Luke
EPP Han
EpP Leia
EPP Qui-Gon
Chewie, Enraged
Lando, Scoundrel
Jedi Tests [1]
Jedi Test # 1
Starships [1]
Melinium Falcon
Devices [1]
Landing Claw
Interrupts [19]
Thank the Maker x3
We’re Doomed x3
Neck and Neck
It Could Be Worse x5
OOC / TT x2
The Signal x3
Control / Tunnel Vision x2
Effects [8]
Hiding in the Garbage
Goo Nee Tay
Menace Fades
Seeking an Audience
Projection of a Skywalker x2
Wars Do Not Make One Great
’
Strategy: ‘
Here’s my Shields
**SHIELDS [10] **
A Tragedy Has Occured
Ournee Ta
Don’t Do That Again
Your Insight Serves You Well
Do or Do Not
Wise Advice
He Can Go About His Business
Aim High
A Close Race
Battle Plan
Use Strike Planning to get Crix, and use Jedi Test 1 to deploy Crix, and use the objective to deploy Yoda. Use Dagobah to deploy Yoda’s Hut first, and use Insurrection to deploy Home One DB also. This will give you a good amount of activation for the next turn.
The following cards stop drains
Jedi Test 1
Honor of a Jedi
Menace Fades
PoaS x2 {Projection of a Skywalker}
Battle Plan {shield} {increases the force needed to drain by 3}
Wars Do Not Make One Great {increases the force needed to drain by 1}
A Vergence in the Force x3
It Could Be Worse x5
A Gift
TK-422
Boush
Falcon with Claw-Attached
Artoo-With A Gift {he’s then an undercover spy}
Cards that help you get Threepio/Seeking an Audience out
Control / Tunnel Vision
Hiding in the Garbage
Cards that help you stay afloat
We’re Doomed x3
Neck and Neck
Both of these cards, when we run low on force, help us jump right back up.
Here’s my 3rd version. I will try and post version 4.0 tommorrow, where it involves a QMC start instead of a Mind What You Have Learned start. If You have checked out all of my Droid decks so far, please tell me which one is the best, so I can use it for the tournament this Saturday. ‘