Ryp’s Silly Droid Mayhem Deck 1 Version 3 0

Title: Ryp’s Silly Droid Mayhem Deck 1 Version 3 0
Author: Rypcord "Rypcord" Kline
Date: Dec 12, 2001 Rating: 3.5


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Cards:

‘Start [7]

Mind What You Have Learned

An Unusual Amount of Fear

Dagobah

Heading for the Medical Frigate

Insurrection

Strike Planning

Your Insight Serves You Well

Droids [3]

Naked Threepio x2

Artoo

Locations [6]

Home One DB

Hoth DB

Corsucant Jedi Council

Dagobah Yoda’s Hut

Dagobah Bog Clearing

Dagobah Swamp

Immediate Effects [4]

A Vergence in the Force x3

A Gift

Characters [10]

Crix Madine

Yoda

Boush

TK-422

EPP Luke

EPP Han

EpP Leia

EPP Qui-Gon

Chewie, Enraged

Lando, Scoundrel

Jedi Tests [1]

Jedi Test # 1

Starships [1]

Melinium Falcon

Devices [1]

Landing Claw

Interrupts [19]

Thank the Maker x3

We’re Doomed x3

Neck and Neck

It Could Be Worse x5

OOC / TT x2

The Signal x3

Control / Tunnel Vision x2

Effects [8]

Hiding in the Garbage

Goo Nee Tay

Menace Fades

Seeking an Audience

Projection of a Skywalker x2

Wars Do Not Make One Great

Strategy: ‘

Here’s my Shields

**SHIELDS [10] **

A Tragedy Has Occured

Ournee Ta

Don’t Do That Again

Your Insight Serves You Well

Do or Do Not

Wise Advice

He Can Go About His Business

Aim High

A Close Race

Battle Plan

Use Strike Planning to get Crix, and use Jedi Test 1 to deploy Crix, and use the objective to deploy Yoda. Use Dagobah to deploy Yoda’s Hut first, and use Insurrection to deploy Home One DB also. This will give you a good amount of activation for the next turn.

The following cards stop drains

Jedi Test 1

Honor of a Jedi

Menace Fades

PoaS x2 {Projection of a Skywalker}

Battle Plan {shield} {increases the force needed to drain by 3}

Wars Do Not Make One Great {increases the force needed to drain by 1}

A Vergence in the Force x3

It Could Be Worse x5

A Gift

TK-422

Boush

Falcon with Claw-Attached

Artoo-With A Gift {he’s then an undercover spy}

Cards that help you get Threepio/Seeking an Audience out

Control / Tunnel Vision

Hiding in the Garbage

Cards that help you stay afloat

We’re Doomed x3

Neck and Neck

Both of these cards, when we run low on force, help us jump right back up.

Here’s my 3rd version. I will try and post version 4.0 tommorrow, where it involves a QMC start instead of a Mind What You Have Learned start. If You have checked out all of my Droid decks so far, please tell me which one is the best, so I can use it for the tournament this Saturday. ‘