ROPS Shock the Monkey

Title: ROPS Shock the Monkey
Author: Mike "Kessling" Kessling
Date: Jan 3, 2000 Rating: 4.0


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Cards:

‘Objective Ralltiir Operations/ITHOTE

Locations Ralltiir swamp jungle forest Coruscant Kessel Kashyyk Death Star Hoth Wampa Cave Hoth Ice Plains Dagobah Cave

Creature Bubo

Weapons Vader’s Lightsaber SFS L-s9.3 Laser Cannons x2

Ships Sentinel Class Landing Craft x2 Boba in Slave 1 Bossk on Buss Dengar in P1

Vehicles Blizzard Scout 1 Tempest Scout 1 Tempest Scout 2 Tempest Scout 3 Tempest Scout 5 Tempest Scout 6

Characters AT-ST Pilot x4 Darth Vader Darth Vader, DLOTS Lieutenant Cabbel DS-61-2 Officer Evax Grand Moff Tarkin Liutenant Arnet Major Marquand Liutenant Watts Admiral Ozzel

Interrupts Alter x2 Twilek Adivsor Trample

Effects Blast Door Controls Search and Destroy (TECH) First Strike Lateral Damage Battle Order Opressive Enforcement Come Here you Big Coward Resistance Hell to Pay A Bright Center to the Universe Presence of the Force Imperial Arrest Order Secret Plans Security Precuations Bad Feeling Have I

Strategy: ‘

This deck should always start IAO. It stops nabrun and lets most of your guys become forfeit beasts.

VS Ops

This is the only time to start something new. Start Battle Order. Flip ASAP. Get ABC running. Battle at sites where they can drain. If not, inflict damage by attrition and meager drains.

VS Mains

You should be able to flip and then react to where ever they oppose you. The Tempest Scouts become very handy, along with the additions to destiny from ROPs. Kill mains. Alter bacta tank and Order to Engage.

VS HB

This is an easy win. Flip early. Use the ships to probe when needed. Shut down there drains to a minimum. Attack at kessel when they cant draw destiny. Blow up X-Wings, Falcons or anything with the guns. They are awesome. After you probe, retreat to your sites if needed.

This deck beat andrew morris’s ops 4 times. It beat a version of ‘Why Martin Falke is #4 in the world’ a few times also. It lost to that deck 1 time and didnt lose to the ops. It is what we call strong. When looking at the deck, it may not look very impressive. If you think that, build it, then play it a few times. You will thank me for giving you such a good deck