Kessel Hold And Drop

Title: Kessel Hold And Drop
Author: Rypcord "Rypcord" Kline
Date: Jan 25, 2002 Rating: 4.0


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Cards:

‘Start [7]

Mind What You Have Learned

Dagobah

Wise Advice

Squadron Assignments

Strike Planning

An Unusual Amount of Fear [10 Best Shields]

Heading for the Medical Frigate

Locations [5]

Dago Yoda’s Hut

Dago Training Area

Dago Bog Clearing

Dago Jungle

Kessel

Jedi Tests [1]

Great Warrior

Weapons [2]

Jar Jar’s Electrople

X-Wing Laser Cannons

Undercover People [2]

Boush

TK-422

Jedi Masters [2]

Yoda

EPP Qui-Gon

Devices [1]

Luke’s Backpack

Immediate Effects [2]

What Ya Tryin to Push on Us?

They Win This Round

Starships [5]

Melinium Falcon

Queenie’s Ship

Radiant Seven

R2 doing the Red 5

Red Squadron 1

Aliens [1]

Jar Jar Binks

Republicans [3]

Lt. Williams

Lt Williams’ @#$% Cpt. Madakor

Ric Olie

Rebellous Characters [7]

EPP Luke x2

EPP Obi

Crix Madine

Pissed Off Chewie

Lando, The Scoundrelous Scroundrel

Wedge Antilles {Dennis Lawson} {ANH}

Effects [5]

Projection of a Skywalker x2

We Didn’t Hit It

Honor of a Jedi {Decipher Shoulda made this a freken shield if they freken made Come Here You Big Coward one…. errr….}

Uncontrollable Horniess…. aka…. Vader Has His Way With An Apple Pie…. aka Uncontrollable Fury

Interrupts [17]

Rebel Barrier x3

It Could Be Worse x3

The Signal x2

Out of Commission / Transmission Terminated x2

On the Edge x2

Wookie Strangle

Lost in the Wilderness

Power Pivot

Mindful of the Future

Strike Blocked

There’s the deck….

….. .. . . and now here’s the strategy….

Strategy: ‘

Well, this is VERY similar to my first design of this deck {Kessel Hold}, so if you wish to read how it works even more so then I will list here, go check that out. Also, check out the tournament Report that goes with it {Lancaster 12/29/01}.

You begin using Mind What… to get a very good activating, and to slow down the opponent’s drains.

First turn On opponent’s turn. Pull Crix. Then, on your turn, pull either Yoda’s Hut {if you cannot activate enough to deploy both Yoda and Crix}, if you can deploy both, pull the Training Area. Then use the Area to get Jedi Test 1, then deploy Yoda/Crix using the Great Warrior text to deploy Crix. Then, also use Mind What to go get Luke’s Backpack, and deploy that. Have the Yodster’s ride Crix like he was a donkey.

This alone gives you a total plus

3 + 1 + 1 + 1 + 1 = 7, Meaning you need a 6 {there is 2 Seven’s in the deck} on Two Destiny. So, it will probably be the second turn til you pull it off, when you pull the second site.

After this, whenever opponent drains you, drop They Win This Round. It works WONDERS with Great Warrior. Great Warrior ignores all their drain bonuses, and TWTR gives them a +1 Drain {which is ignored}, and you a +1 Battle Destiny draw, plus whenever you control it, you retreive 4, then, the destiny 5 Immediate Effect goes on top of your used pile for nice easy tracking.

Wookie Strangle is in there for Ref. 3 Chewie, who is +11 to the destiny with it. Making him sound like a freaken Demon God from DnD. He goes Toe to Toe with the Emperor. If the opponent has no destiny, Chewie can freken choke little Emperor to death. Also, if you have the tracked 7 {Jar Jar’s Electrople}, you can easily get anyone, since this gives you an 18 total.

If you have any comments, suggestions, or questions, that you don’t feel like putting in the review section, D-mail it to me.

Thanxs. ‘