The World Is A Vampire

Title: The World Is A Vampire
Author: Chris "vader69" Seymour
Date: Feb 19, 2002 Rating: 4.5


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Cards:

‘Starting (9)

Watch your step/this place is a little rough

Tatooine

Tatooine cantina

Tatooine docking bay 94

Heading for the medical frigate

Menace fades

Squadron assignments

Insurrection/aim high

An unusual amount of fear

Characters (18)

Luke skywalker, jedi knight x2

Dash rendar x2

Melas

Palace raider x2

Han with heavy blaster pistol x2

Chewbacca, protector x2

Lando with blaster pistol

Ardon vapor crell x2

Wedge Antilles (a new hope)

Talon karde

Mirax terrik

Ralitiir freighter captain

Starships (5)

Outrider

Red 10

Red squadron 1

Pulsar skate

Millennium falcon

Vehicles (2)

Racing skiff x2

Weapons/devices (6)

Hydroponics station x2

Vaporator x2

Luke`s lightsaber

x-wing laser cannon

Locations (4)

Tatooine jundland wastes

Farm

Tatooine mos espa docking bay

Kessel

Effects (6)

Underworld contacts x2

Goo nee tay

A vergeance in the force

Tatooine celebration

Projection of a skywalker

Interrupts (10)

Life debt x2

Rebel barrier x2

Dodge

Narrow escape x2

Mindful of the future x2

Jedi escape

Defensive shields

Battle plan

Your insight serves you well

Don`t do that again

A tragedy has occured

Your ship

A close race

Ounee ta

Another pathetic lifeform

Do or do not

Let him go about his business

Strategy: ‘

Start with 6 or more force, you can deploy mos espa docking bay from reserve deck and either put some characters down if you can or try to draw your sites or mindful of the future. Ardon vapor crell deploys free to tatooine so you don`t have to pay +6 for him, he adds to force drains where you have a vaporator or hydroponics station at exterior sites or +2 to force drains where you have both, location farm lets you deploy them to that site from reserve deck.

Chewie and Han are very powerful characters on the ground where Han adds a battle destiny and can shoot someone and life debt adds another 2-battle destiny when they are together. Use your starships in space to try and control tatooine to get tatooine celebration, so you can retrieve a force for every battleground you occupy. Narrow escape lets you move to an adjacent site when a battle is initiated which is very powerful and old ben can revive a character on tatooine. Underworld contacts is a brilliant card, the opponent cant cancel a force drain where you have 2 aliens with different card titles and gives you +1 force generation on a site. Insurrection is so they cant elis herlot beatdown on you,

-vs- huntdown

Try and get your other sites out, if you get the farm you can deploy vaporator or hydroponics station for more force draining when you have got ardon vapor crell, start draining at your sites, if the opponent comes down use rebel barrier to stop a character from battling, or use narrow escape to cancel the battle and go to the adjacent site, or if you have han and chewie, use life for 2 more battle destiny and the objective adds one and the forfeit of characters is brilliant, and use jedi escape is vader comes down to luke.

-vs- invasion

Start like usual with 6 or more force, get your space down to tatooine, squadron assignments helps this especially, the rallitiir freighter captain can pilot the falcon, get big drains going and use underworld contacts so they can`t cancel or modify the drain,

add loads of battle destiny so they lose loads of druids or loads of force, and if they drain for 3 or more use vergeance in the force to modify it down to 1.

-vs- bring him before me

Setup like usual getting your sites out, hopefully drawing a mindful of the future to get out a site, if they play on endor or any other place or docking, drain with your stuff on tatooine and use underworld contacts so they cant cancel or modify your force drains on tatooine and when you control tatooine, if you have it tatooine celebration, use it and start retrieving force every turn, if they play on tatooine try and do lots of damage, use palace raiders and life debt and han with heavy blaster pistol and the objective to add battle destiny, if vader comes down and takes luke, try and release him, it doesnt matter too much, insurrection is just in case they play elis herlot, they won`t be able too, only during move phase.

-vs- lightsaber combat

Start out as usual trying to get your sites, space shoudlnt be too difficult, because some combat decks Ive seen dont play space but even if they do you can kick them off, you have got big force drains and use underworld contacts so they cant cancel or modify your drains and if they drain with maul`s double bladed lightsaber you can play vergeance and reduce it right down.