Hidden Peeps

Title: Hidden Peeps
Author: Derek "ust66" Van Beusekom
Date: Mar 4, 2002 Rating: 4.0


--------------------------------

Cards:

‘An Unusual Amount Of Fear

Heading For The Medical Frigate

Hidden Base

Menace Fades

Rendezvous Point

Squadron Assignments

Base Indicator

Characters (18)

2x Chewbacca, Protector

1x Corran Horn

1x General Jar Jar

2x Han With Heavy Blaster Pistol

1x Keir Santage

1x Lando With Blaster Pistol

1x Lando With Vibro-Ax

1x Leia With Blaster Rifle

2x Luke With Lightsaber

2x Obi-Wan With Lightsaber

1x Qui-Gon Jinn With Lightsaber

1x Tycho Celchu

1x Wedge Antilles, Red Squadron Leader

1x Yoda

Effects (3)

1x Bacta Tank

1x Honor Of The Jedi

1x Traffic Control

Interrupts (17)

4x A Jedi’s Resilience

2x Desperate Times

2x Dodge

1x Jedi Presence

2x On The Edge

2x Slight Weapons Malfunction

2x Sorry About The Mess & Blaster Proficiency

2x Too Close For Comfort

Locations (8)

1x Corulag

1x Dagobah

1x Dagobah Yoda’s Hut

1x Kashyyyk

1x Kiffex

1x Naboo

1x Tatooine

Starships (7)

1x Green Squadron 3

1x Red Leader In Red 1

1x Red Squadron 1

1x Red Squadron 4

1x Red Squadron 7

2x Red Squadron X-wing

Weapons (1)

1x X-wing Laser Cannon

Strategy: ‘

The strategy for this deck isn’t very complex. First I will go through the first couple of turns.

Turn 1 Deploy a system using your objective. Preferably Dagobah because then you can take out Yoda’s Hut. If you get a ship or pilot deploy it to rendavous point otherwise draw up.

Turn 2 You are now activating 6 plus. Deploy another system Kashyyk if possible so there destiny drawing is inhibited by needing 6 ability.

Deploy ships and effects if you have any that will help. Draw force if you can.

Next few turns Deploy systems and ships. Try to get Yoda to his hut. Extra activation and subtracting 2 from attrition is always nice. draw if you have any. Keep Draining

By turn 6 all of your locations should be out and you are activating 18 plus, not too shabby.

Mid-game Once you get at least 5 EPPs in your hand save force so that you can deploy all of them at the same time and you are able to battle. You probably have a Slight Weapons Malfunction in your hand so use that in the battle also use Jedi Presence. If your opponent has more characters than you use Desperate Times to fire a blaster repeatedly. You should win the battle and ’hit’ some of their characters. Hopefully they will have to lose about 15-20 force. If you lose a character with a lightsaber use Resilience to get him back to kill again. Don’t forget to keep Draining

Late Game Retrieve using On the Edge. Keep draining and make little pot shots at their characters with your EPPs and Sorry About the Mess.

Always remember to drain, cancel their drains and make them use force to draw force.

Also if they decide to go at you in space and probe systems. Use your X-wing cannon to get ride of their starfighters. Hopefully it is on Hobbie’s ship so it is a little cheaper. Cancel their destiny with Wedge and if you recieve battle damage forfeit charcters and send them to the Tank. If you lose more than one character remember you have Corran Horn as another pilot as well as Han if you get desperate but you shouldn’t need to because of On the Edge.

I know the Destiny average bites the big one and that is why I have destiny adders to try and even it out. ‘