ISB All Over

Title: ISB All Over
Author: Kevin "KevOfCrofton" Elia
Date: Mar 4, 2002 Rating: 4.0


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Cards:

‘Objective(1)

ISB Operations/Agents Of The Empire

Locations(8)

Coruscant

Kiffex

Rendili

Spaceport Docking Bay

Coruscant Docking Bay

Death Star II Docking Bay

Hoth Docking Bay

Yavin IV Docking Bay

Characters(19)

Veers (ISB)

Grand Admiral Thrawn

Commander Igar

Boba Fett, Bounty Hunter

5x Outer Rim Scout (ISB)

Admiral Chiraneau

2x Chall Bekan (ISB)

Officer Evax (ISB)

Admiral Motti

Commander Merrejk (ISB)

Admiral Piett

Darth Vader with Lightsaber

Darth Maul with Lightsaber

5D6-RA-7

Vehicles(10)

Tempest Scout 1

Tempest Scout 2

Tempest Scout 3

Tempest Scout 4

Tempest Scout 5

Tempest Scout 6

Tempest 1

Blizzard 2

Blizzard 4

Blizzard Scout 1

Starships(6)

Avenger

Flagship Executor

Thunderflare

Chimaera

Zuckuss In Mist Hunter

The Emperors Shield

Interrupts(9)

4x Imperial Command

4x Trample

Prepared Defenses

Effects(7)

Search and Destroy

2x Presence Of The Force

Mobilization Points

Imperial Decree

Imperial Arrest Order & Secret Plans

Fear Is My Ally

Defensive Shields(10, of course)

Whatever you want to use.

Strategy: ‘

I like this deck alot. All cards considered, I honestly think ISB is the best dark deck out there.

Start with ISB, Coruscant, Imperial Decree, Imperial Arrest Order Combo, Mob. Points, and Fear is my Ally. play it like you would any mains and toys deck, but watch your characters. You really dont have that many, and you should try to throw your ISB agents away first because you can retrieve them. The Tramples are vital to holding those docking bays, so tracking destiny is definitly a plus. There are no trackable 5s in the deck (which could be a definite flaw), but if you sandwich the tramples and selectively target the opponents characters, this shouldnt develop into too much of a problem. You should try to rely mainly on power to hold sites, and only go to attack the opponent if you have good reinforcements in your hand (vader,maul,fett) or are forced to try and block a drain. This deck sets up amazingly fast for the type of deck, so dont be afraid to deploy a few walkers and agents on your second or third turn. In space, just keep piling ISB agents on the Star Desroyers. You can pull Veers and Ozzel with Imperial Command, so you should be able to cycle these two for awhile while you beat the crap out of them and drain on the ground. remember, most of your at-sts can react, so you can spread better.

One tip dont play vader, maul, or fett till they make the attack on you. you dont want your big guns sitting around, where they cant do anything..