Freezer Burn 1 0

Title: Freezer Burn 1 0
Author: Chuck "Sonn" Sonnenburg
Date: Jan 15, 2000 Rating: 4.0


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Cards:

‘Starting(5) Carbon Chamber Testing/My Favorite Decoration Cloud City Carbonite Chamber Cloud City Security Tower Carbonite Chamber Console Twi’lek Advisor

Locations(6) Jabba’s Palace Audience Chamber Tatooine Docking Bay 94 Cloud City East Platform Kashyyyk Endor Kiffex

Characters(20) Jabba the Hutt Mara Jade x2 Jodo Kast x2 Ugloste x2 Ugnaught x3 Bane Malar Sergeant Merril Boelo Ortugg Pote Snitkin Rappertunie Ree-Yees Lyn Me Outer Rim Scout 4-LOM with Concussion Rifle

Creatures(1) Bubo

Starships(9) Bossk in Hounds Tooth x2 Boba Fett in Slave I x2 Dengar in Punishing One x2 Zuckuss in Mist Hunter x2 IG-88 in IG-2000

Vehicles(2) Skiff x2

Devices and Weapons(3) Mara Jade’s Lightsaber Ponda Baba’s Hold-Out Blaster Mandolarian Armor

Effects(7) Scum and Villainy x2 Carbon Freezing Crush the Rebellion Battle Order Resistance Security Precautions

Interrupts(7) Prepare the Chamber Evader Hidden Weapons x2 Those Rebels Won’t Escape Us Elis Helrot Dark Maneuvers ‘

Strategy: ‘

I know this isn’t the most popular objective, but I think it can be fun to play. The idea, of course, is to freeze quickly and get the captive to the Audience Chamber. The Ugnaughts and Ugloste should make the first half rather easy. For the second, you’ll need someone powerful enough to get them all the way there. I usual don’t even begin freezing until I have either Mara Jade or Jodo Kast there, possibly Ree-Yees if he’s wearing armor. If they’re playing Tatooine you can use the skiffs to quickly cross to the Audience Chamber, otherwise they’re forfeit fodder. I use Jabba the Hutt because of his ability to generate force, which can be useful in deploying the bounty hunter ships. This deck doesn’t need to flip, but it has a much better chance of winning by a high differential if it does. Besides protecting Scum and Villainy, you get force retrieval plus protection for all the bounty hunter ships. Dark Maneuvers is in there to give IG-2000 and Punishing One the extra speed to get from Kiffex to Kashyyyk if necessary, and Those Rebels Won’t Escape Us is to stop Landing Claw (Use it only if Scum and Villainy is out, so you can immediately retrieve it by starting a battle).

Against Hidden Base Start with Security Precautions. Be wary of EPP characters interfering with the freeze/transport.

Against Ops Start with Battle Order. Use Bubo to munch away. Once you’ve moved the frozen captive, send in a fighting force.

Against Mains/Test 2 Start with Crush the Rebellion. Move only in large groups, especially when transporting the prisoner.

Against Revolver Start with Crush the Rebellion. You have one Evader; assume they have a grabber, so save it for when you need it. After that, protect Jabba because he’ll help generate extra force.

Against Numbers Start with Resistance and don’t worry about it.

That’s about it. Hope you enjoyed it. ‘