Quiet Mining Colony with Balls

Title: Quiet Mining Colony with Balls
Author: Brad "Uncle Chall" Vogel
Date: Jan 17, 2000 Rating: 4.0


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Cards:

      Objective
      QMC/IO

      Locations(9)
      Bespin (SL)
      CC Guest Quarters (SL)
      3 Clouds
      CC North Corridor
      Bespin Cloud City
      CC Downtown Plaza
      CC West Gallery

      Characters(17)
      Obi Wan Kenobi
      EPP Obi
      Princess Leia
      EPP Leia
      2 ECC Lando
      Son Of Skywalker
      EPP Luke
      Capt. Han
      EPP Han
      Yoxgit
      4 Tibanna Gas Miners
      2 Pucimir Thryss

      Starships(8)
      3 Z-95 Bespin Defense Fighters
      GLIG1
      RLIR1
      3 Z-95 Headhunters

      Vehicles(6)
      6 Cloud Cars

      Weapons/Devices(2)
      2 Landing Claw

      Interrupts(10)
      2 Don't Forget the Droids
      3 The Signal(SI)
      2 Tunnel Vision
      Rebel Barrier
      Transmission Terminated
      Sorry About the Mess

      Effects(7)
      Manuevering Flaps (SE)
      CC Celebration
      Bacta Tank
      Mantellian Savrip
      Wise Advice
      WYTTPOU
      Uncontrollable Fury

Strategy: ‘

      Start with the Flaps to get the advantage in the Clouds.
      I prefer a variety of mains with varying uses. There
      are some utility cards for Numbers, etc. although I
      will probably be putting in another TT for HuntDown.
      Try and get a 1st Turn Flip if the opponent gives you some force.
      This is why I start with the Guest Quarters. An
      early Leia for 2 Force with another character and
      a ship or Cloud Car at BespinCC provides a quick
      flip. Use the Landing Claw trick with the leaders
      to make sure the objective stays flipped. Garrison the locations
      and proceed accordingly. If you detect no space,
      the Celebration can provide some retrieval.
      I really want to try and fit in some Paths of Least
      Resistance but I have no room. Any ideas? I'm
      also considering LiF as well. So far, this
      deck is 2-1 in tourney play and has proved itself
      to be worthy. I lost to Huntdown by 5(this is the reason
      for the other TT), but beat up on Ralltir Ops and the new EJP Objective.
      This deck is easy to play and versatile as well. '