why tie give you victory(the original)

Title: why tie give you victory(the original)
Author: Yannick "Crusher" Lapointe
Date: Feb 8, 2000 Rating: 4.0


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Cards:

‘Location9 death star(sl) kiffex x2 endor x2 kashyyyk x2 dantooine(you can react big surprise) kessel

character3 dark lord x2 u3po

ship17 tie scout x13 dreadnut x3 boss in boat

interrupt/effect31 all power to weapons x3 lateral damage x2 gravity shadow x2 counter assault x2 tarkin order x2 twilek x3 presence of the force x2 imperial star fleet oppressiv enforcement ther be hell to pay torture x2 secret plan come here big coward first strike well guarded a bright center short range fighter x2 imperial barier x3 ‘

Strategy: ‘

wait before giving me a half star and read if you dont understand dont review send me a message i explain in detail

you just have to put a tie everywhere wait and drain if he deploy imperial barier after that beetdownfor victory if you expect sense or frozen asset then put more than 1 tie you got big drain with this deck if your afraid of opps you got bright center you cancel 2 drain with u3po and starfleet + counter assault this deck is pretty easy to play and have no weekness if you play well and if you wondering why i dont have security precaution?? well you dont need it against space you dont spreed your fleet you wait ubtil he deploy than fight lateral damage+40power+first strike = victory so you dont need the damage of sp sorry for my english and have fun killing people ‘