That Hellhole They Call Ralitiir

Title: That Hellhole They Call Ralitiir
Author: Eddie "ISBop" Brown
Date: Feb 10, 2000 Rating: 4.0


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Cards:

‘Locations Ralitiir Forest Spaceport Prefect’s Office Spaceport Street Spaceport City Kashyyyk Kiffex

Characters Darth Vader Darth Vader, Dark Lord Of The Sith Darth Vader with Lightsaber Grand Moff Tarkin Commander Igar General Veers General Tagge Captain Piett Admiral Ozzel Admiral Motti Mara Jade Officer Evax Corporal Derdram DS-61-2 DS-61-3 DS-61-4 IG-88 With Riot Gun

Creatures Bubo

Starships Executor Bossk In Hound’s Tooth Dengar In Punishing One Devestator Thunderflare Boba Fett In Slave 1 Zuckuss In Mist Hunter Dreadnaught-Class Heavy Cruiser

Vehicles Blizzard 2 Tempest 1 Blizzard Walker x2 Tempest Scout 2 Tempest Scout 5 Tempest Scout 6

Weapons/Devices Vader’s Lightsaber Mara Jade’s Lightsaber

Interrupts Trample x3 There’ll Be Hell To Pay Tentacle Twi’Lek Advisor x2 Torture x2 Evader

Effects Empire’s New Order Reactor Terminal There Is No Try Imperial Arrest Order Batttle Order Broken Concentration Security Precautions

Objective Ralitiir Operations/In The Hands Of The Empire ‘

Strategy: ‘

Pretty easy to play. Start RallOps, Ralitiir and Twi’lek for IAO. IAO isn’t vital, and that’s for good reason. It can be easily changed to counter your opponent. Against Hidden Base, start Security Precautions. Against MWYHL, start Broken Concentration. Against ops, start Battle Order. Against Mains and Toys, I would just leave it at IAO, so if the beatdown comes, all your guys arent wiped out ). Try to grab the forest first to keep your guys alive. Then just drop like crazy until the objective is flipped. Stick low ability guys in the walkers so they don’t get chopped up or shot. The DS brothers are made for the walkers. Non-unique walkers are power 9 Once you have plenty of ability at all your sites, turn toward the skies. Watch out if your opponent has clouds, they can flip it back in a snap if youre not careful. Use the battle destiny benifits to drain and battle in space, supplemening with steady drains on the ground. If your opponent does not come after you, DO NOT chase after him. Your guys are for Ralitiir. If you do, your opponent will drop some guys and flip your objective back, and then you’re in deep trouble. Keep the Executor at Ralitiir so Light doesnt take it. Torture for numbers, Twi’lek for your effects. Not to difficult to play, just Don’t Get Cocky P. Comments and Suggestions are greatly appreciated. Thanks ‘