DS C hoke Beatdown Win simple

Title: DS C hoke Beatdown Win simple
Author: Todd "ChessMaster" Vandewalker
Date: Feb 17, 2000 Rating: 4.5


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Cards:

‘Locations Cloud City Downtown Plaza Dagobah Cave Death Star Endor Endor Back Door Executer Meditation Chamber Hoth Defensive Perimiter Hoth Ice Plains Kiffex

Characters Admiral Motti Admiral Ozzel Boba Fett With Blaster Rifle Commander Igar Darth Vader Darth Vader With Lightsaber Darth Vader, Dark Lord Of The Sith DS-61-2 DS-61-3 Grand Moff Tarkin x2 IG-88 With Riot Gun Mara Jade x2 Officer Evax

Weapons Vader’s Lightsaber Mara Jade’s Lightsaber

Vehicles Blizzard 2 Tempest 1

Starships Boba Fett In Slave 1 Bossk In Hound’s Tooth Dengar In Punishing One Dreadnaught x2 Executer Zuckuss In Mist Hunter

Interrupts Alter x3 Evader x2 Sense x3 Sniper Twi’Lek Advisor x3

Effects A Bright Center To The Universe Bad Feeling Have I Battle Order Come Here You Big Coward Crush The Rebellion Imperial Arrest Order Lateral Damage Oppresive Enforcement Resistance Secret Plans Security Precautions There’ll Be Hell To Pay x2

Strategy: ‘

This has a very good mixture of sites. Having 2/0 sites and 2/2 sites make the deck very versatile in what I want to accomplish with it. I usually start with the Death Star which gives me good activation and gives them no force. It also allows me to start ABCTTU if I need to.

My character selection I feel is very powerful. The characters are pretty powerful and have high forfeit value, so you should be able to control most of the sites you want to.

My choice in interrupts is also good. A little mixture of Sense/Alter (3 apiece) allows me to cancel certain cards that might cause problems. Twi’Lek for needed effects.

As you can see, I have a lot of effects and all of them serve a purpose. I have many choices as a starting effect depending on what your opponent is playing. Here are some of the OPTIONS (you can always start something else depending on your style)

Against HB You can start Security Precautions. With all the ships in here, you should have no problem probing. Lateral Damage will also help.

Against OPS Start ABCTTU. You have the power to beat up the little aliens. I don’t see them being much of a problem.

Against Retrieval Decks Sense/Alter/Hell2Pay/Secret Plans/Come Here You Big Coward will all do their part in totally shutting down retrieval decks.

Against Mains Many options to choose from. Bad Feeling Have I is one.

Against Revolution Start Crush The Rebellion and play Evader when needed. It’s pretty cool to send Mara Jade down and beat up a lone little Oola hanging out at the Throne Room

Come Here You Big Coward is a huge effect in this deck and is worth considering starting with. This will make it so they can’t drain at your 2/0 sites and you have the power to take them out from wherever they are trying to drain from.

I overall feel this is a great deck, but as always, I would like advice on making it better. Please give me any suggestions or comments. Thanks for reviewing ‘