Why musicians came from HELL

Title: Why musicians came from HELL
Author: Yannick "Crusher" Lapointe
Date: Feb 22, 2000 Rating: 4.0


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Cards:

‘starting8 COTVG TatAC Tatgreat pit of brad JPdunjon surface defense resistance ther is no try secret plan

location5 endor kiffex kashyyyk TatMos eisley TatJP

character21 umpas stay ar-rev tech more lirin cal lyn me dodo greeta rystall kitabha barquin dan Sy Snootles Rappertunie Nizuc Bek jabba the hut bane malar djas puhr 4lom w gun ig88 w gun jodo kast bob w gun dengar w gun

blue5 bob in boat bossk in boat dengar in boat ig88 in boat zuckuss in boat

red21 none shall pass x3 projectiv telephaty x2 imperial barrier x2 omni box dark maneuver master full move ghhhhk scum x2 twilek x2 lateral damage first strike battle order shocking revelation elis helrot x2 ‘

Strategy: ‘

if you think the character look weak, your don’t know yet the power of the musicians from HELL i have saw ben kennobi + luke epp + han epp run away from them

the stategy is pretty simple with the SP+shocking revelation look for your system deploy to the AC until its full and deploy to your system with battle order and the lost of force from the obj he will come to ground then you elis your brady bunch and POW battle damage if he play insurection put only what you need to the ground and keep some character to your hand if you have a projective telepaty in your hand you can even battle with a lone musician( you retrieve 3 he lose 1 then cancel the battle ) like this your character and ship always get back in your deck and with all those high destiny easy to track you will have no problem winning the big fight have fun( its real fun to play and it work ) against hidden base just wait until he flip then deploy and probe( if he dont flip he have to come to the ground then POW) ———————————————————————————————————————————————— in my last tourney i have use this deck and the only reason i have lose a match is because i was too tired to play like i use to play ‘