Anktopot 2000

Title: Anktopot 2000
Author: Scott "CRingwell" Lingrell
Date: Feb 22, 2000 Rating: 4.5


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Cards:

‘Objective (1) Hunt Down and Destroy the Jedi

Epic Events (1) Epic Duel

Locations (5) Executor Meditation Chamber Executor Holotheatre Executor Docking Bay Death Star Death Star Docking Bay 94

Characters (7) Darth Vader Darth Vader, DLOTS x2 EPP Darth Vader x2 ECC IG-88 EJP Dengar

Starships (3) Zuckuss in Mist Hunter Bossk in Hounds Tooth Boba Fett in Slave 1

Vehicles (3) Tempest Scout 3 Tempest Scout 6 Flare-S Racing Swoop

Interrupts (27) Twi’lek Advisor x4 Torture x2 Put All Sections On Alert x2 I Have You Now x2 Counter Assault x3 Evader x2 Trample x2 Sniper Masterful Move You Are Beaten Res Luk Ra’auf Unexpected Interruption The Circle Is Now Complete Jabba’s Through With You Shocking Revelation Vader’s Obsession Focused Attack

Effects (13) Visage of the Emperor x3 Reactor Terminal First Strike Imperial Arrest Order Crush The Rebellion Battle Order Secret Plans Come Here You Big Coward Security Precautions A Bright Center To The Universe Lateral Damage ‘

Strategy: ‘

***Just a note, I have had Darth Vader OOC’d 3 times against good players, and pow won all three. Plus Evader can cause him not to go to the lost pile. Bam

Starting Info- Ops- Battle Order Yavin IV Throne Tech- Crush Tatooine Drain- Crush Against mostly everything else- Start IAO

The idea is to get Vader down to a battleground with I Have You Now in hand waiting for characters to come down. Let Visage do the damage whenever possible. When you get Put All Sections in hand, Drop a Tempest Scout at the DDB and just drain for one until they come at you. When they do, Trample who you can and then let IG and Dengar come down and beat on who ever is left. Duel when you feel confident with your destinies. Against speeder beatdown Ops (ala Clint Hays style) Wait for the right moment to strike with Vader, Dengar (to pick off 2 speeders at a time) and a swoop. Against HB X Wing, drop Vader to the DDB, flip Hunt Down then move to the Med Chamber for Space. With the Bus and Res Luk Ra’auf defending a battle you can draw 4 destinies and subtract 2 from each of the opponents If need be you can drop a Bounty Hunter Ship on the ground because they can still draw destiny (Zuckuss-4 ability) normally or with help. The Counter Assaults are for late game weenie drains for large losses or with ground drains with 5+ characters. When playing against Revos, do not play an Evader unless they have out 2 revo’s or the opponent has <3 force saved up and no Wise Advice out to prevent grabbers. Don’t forget that Put All Section lost can let you retrieve into hand the Death Star locations if you lose them. Good Luck

Scott Lingrell