Boom Stick

Title: Boom Stick
Author: TJ "Techmaster" Holman
Date: Mar 13, 2000 Rating: 4.0


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Cards:

‘Locations (9) Tatooine Obis Hut Tatooine Jabbas Palace Tatooine Mos Eisly Jabbas Palace Audience Chamber Rendezvous Point Dagobah Yodas Hut Hoth Echo Command Center Yavin 4 War Room Endor Cheif Chipras Hut

Characters (12) 4x Bommar Monk 2x Luke w/ 2x Obi w/ Boussh TK 422 Tessek 8D8

Interrupts (34) 3x Yoda Stew 3x Control Careful Planning It can Wait 2x Dont Forget The Droids 3x Transimssion Terminated It Could Be Worse Desperate Reach Skywalkers Nabrun Leids Quite A Mercenary 2x Nar Shadda Wind Chimes Solo Han Houjix 3x Out Of Commision 3x Shock 3x Keep Your Eyes Open 3x Bith Shuffle

Effects (5) 2x Draw Their Fire I Hope Shes Alright Bacta Tank A Gift ‘

Strategy: ‘

Starts off Obis hut and audience chamber unless they start the tat system or a tat site then pull out jabba palace. Get monks to tat sites fast for drain, ignore your opponent, the monk drain will win. If they come down vs. the monks you got your its a traps (follow with luke or obi), houjix, solo han, it can wait and if all else fails chances are that you will draw a five. Space is not necessary in here, the tessek bumps my drains to 3 each plus the hope shes alright acts like a visage. If they dont come up against the monks, go to them with epps and undercover spies. Heres a list of the tech in here in case there is something you dont quite understand.

4 monks- um they die

8D8- better then artoo cause hes cheaper and can go into the audience chamber with ephant mon there

yoda stew- better then tunnel vision. tunnel visions purpose is to prevent me from drawing my whole force pile to find one card. this allows me to pick up my whole force pile and put back all the excess. Plus its used. much more versitile too as it acts like a traffic control.

it can wait- better then barrier, it just is.

skywalkers/desperate reach- i dont like barrier and they are fives i can put back with stew.

solo han- 2 destiny with a monk.

ooc/shock/eyes open/bith shuffle- these are just in here cause they are 5s that go back. Im tired of people asking why I play with keep your eyes open.

dtf + monk- innitiate with a monk and then retrive one they lose one and the battle is over cause monk dont participate…it works.

NO barrier in here cause it is getting to popular and @#$%s out here pack mad defense for it…it can wait is better anyway.

I think thats about it.