Bulls on Parade

Title: Bulls on Parade
Author: Mike "Iceman" Fitzgerald
Date: Mar 15, 2000 Rating: 4.5


--------------------------------

Cards:

‘Start ( 2 ) Tatooine Combat Readiness

Add’l Locations ( 7 ) Tatooine Jabba’s Palace JP AC JP RP JP Dungeon Coruscant Death Star Imperial Holotable

Characters ( 13 ) Old Vader x2 EPP Vader Choke Vader GM Tarkin x2 Mara Jade x2 Jabba the Hutt Boelo Dr. Evazan 4-LOM w/Pimp EJP Dengar

Green ( 2 ) Jade’s Stick Vader’s Stick

Blue ( 5 ) Fett in Slave 1 Bus Vader’s Shuttle Zuck in Hunter x2

Effects ( 9 ) Oppressive Enforcement Hell 2 Pay x2 CBHYBC Secret Plans Battle Order First Strike Reactor Terminal Security Precautions

Interrupts ( 22 ) Masterful Move x3 Monnok x3 Alter x4 Twi’lek I Have You Now Elis x2 Sniper x2 Torture x2 You Are Beaten x2 Weapon Levitation Sense ‘

Strategy: ‘

Ah…oldschool Madness how I love thee. Well this is the beginning of a DS Counterpart to my No Shelter series from SEdition. The Sense count will begin to go up very quickly if I keep posting this deck. First I’ll start with a few questions you might have

Why 2 Hell Pays , Op Enforcement , CBHYBC , and Secret Plans when your playing a decent amount of Sense and Alter ?

I’m a perfectionist. Sense and Alter won’t always work because of MWYHL and the decent amount of high destiny floating around in the deck. I want them to pay for it , stack it , and come out of hiding for retrieval. »

Why no Crush the Rebellion ?

I won’t have much to revolve or enough to hurt me and I have Alters. »

That’s pretty much the only ready questions I can see until you guys reply/review. Now how to play versus top decks

Ops - Try to get Battle Order up quickly and try to ransack them with First Strike and Mains. Zuck and Fett can hold a Battleground system. Oh yeah I do have that extensive Monnok package which will probably be a super pain on them ( remember First turn I’ll have at least 6 generation , get AC , get high ability alien , Alter , then second turn I’ll have at least 8 force for Monnok ) so Ops shouldn’t be a problem unless Alters are no where to be found.

Profit - the Tatooine and JP Conversion will probably start to choke them while you’ll spit out your locations very quickly. Looking at it now the two aliens I’d probably start would be Boelo and Jade. Monnok will work over their hand size and if they have doubles and are interrupt heavy as many Profit decks are you’ll grapple and Alter them around a bit. Secret Plans will hopefully be up when they finally try to free Han.

HB - Security Precautions , loads of force generation , nasty starfighters , leave a decent amount of guys on the ground but try to have a good amount of space power.

MWYHL - CBHYBC and Secret Plans to stop Asteroid Sanctuary or similar junk. I haven’t seen much MWYHL lately but it shouldn’t be too much of a problem.

That’s it for now. ‘