Quiet X-Wing Colony

Title: Quiet X-Wing Colony
Author: Preston "Bravo 3" Stahley
Date: Mar 17, 2000 Rating: 4.5


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Cards:

’ Locations (4) Bespin [S] Cloud City Casino [S] Cloud City Downtown Plaza Bespin Cloud City

Characters (19) Incom Engineer x4 WED-9-M1 ‘Bantha’ Droid x4 Devaronian x2 Lando with Blaster Pistol Chewie with Blaster Rifle Luke With Lightsaber Obi With Lightsaber Lobot Han Solo Figrin Dan Sergeant Edian Bron Burs

Starships (12) Red Leader in Red 1 X-Wing x7 X-Wing Assault Squadron Red Squadron X-wing x3

Interrupts (15) The Signal x3 [S] Cloud City Sabacc x7 Slight Weapons Malfunction x2 It’s A Trap x3

Effects (9) Rebel Fleet Traffic Control S-Foils Cloud City Celebration What’re You Tryin’ To Push On Us? Revolution Goo Nee Tay Mantellian Savrip Wise Advice [S]

Objective Quiet Mining Colony/Independent Operation ‘

Strategy: ‘

  This deck is not terribly complicated but very fun.  I've spent a lot of time building and fine-tuneing it to playability.  Like I said it's fairly simple.  You start with the Casino and should be able to get a hold of it pretty fast with the amount of characters here.  Start your Sabacc with any gambler (preferably Lando) when ever you have a few cards in your lost pile.  If they forgot there There'll Be Hell To Pay they will soon be sorry  You should be able to hold off any battles that should occur using a Slight Weapons Malfuction in combination with Lando's destiny adding text.  Lando is very important to the deck so defend him well.  If any trigger happy Snipers are on the lose you're sure to suprise them with It's A Trap.  If you have Figrin out you can also wager for retrieval especially if they've locked down your Sabacc.

As this is happening on the ground you should also be gathering a sizable squad of X-Wings.  Use your first couple Signals to pull out Rebel Fleet/S-Foils/Mantellian Savrip.  As soon as you can.	These effects bost the usefullness of your X-Wings considerably.  Not to mention that when ever you have a Incom Engineer with a Bantha Droid at one of your sites you are able to add 2 to your battle destiny and all X-Wings are immune to atrittion < 5  Try to keep a pair of these guys on the ground at all times.

Although this deck is designed to be able to flip the obj, don't think you have to flip to win.  In every game I won I did NOT flip  However if the oppertunity is there go for it.  In some cases you may be forced to so be prepared.  Another final note -this deck is based on retrieval and therefore weak against certian other deck types.  Watch out for Secret Plans.  However if played correctly it can be a fun and suprisingly effective deck strategy '