Rops Sagan Style

Title: Rops Sagan Style
Author: Alan "Serpent" Sagan
Date: Apr 11, 2000 Rating: 4.0


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Cards:

‘Objective (1) Ralltir Operations

Locations (12) Death Star Coruscant Kashyyyk Spaceport Docking Bay Jungle Forest Swamp Hoth Wampa Cave Hoth Ice Plains Coruscant Imperial Square Dagobah Cave Ralltir

Characters (17) Officer Evax Lt. Cabbel AT-ST Pilot x3 Major Marquand Lt. Watts DS-61-2 Lt. Arnet Mara Jade Commander Igar Darth Vader Darth Vader, Dark Lord Navy Trooper Vesden Grand Moff Tarkin Ig-88 with Riot Gun Lt. Pol Treidum

Creatures (1) Bubo

Vehicles (7) Tempest 1 Tempest Scout 1 Tempest Scout 2 Tempest Scout 3 Tempest Scout 5 Tempest Scout 6 Blizzard Scout 1

Starships (4) Boba Fett in Slave 1 Zuckuss in Mist Hunter Death Squadron Star Destroyer Executor

Weapons (2) Mara’s Lightsaber Vader’s Lightsaber

Effects (8) There’ll be Hell to Pay x2 Bad Feeling Have I Security Precautions Crush the Rebellion Imperial Arrest Order Oppressive Enforcement Battle Order

Interrupts (8) Omni Box It’s Worse Alter x3 Evader x2 Twi’lek Advisor ‘

Strategy: ‘

Changes to the deck I’m pulling out Omni Box and It’s Worse. In is going Search and Destroy and Ability Ability Ability. I’m also gonna try to make room for a main course..

Start Bad Feeling have I, unless you’re scared of the massive Revo deck, then start Crush the Rebellion.

SAC protection not really needed, only sense protection. The only things they can S/A are bad feeling have i, reacts, and alter. Alter plus Push on there sense wins you that war, espescially if oppresive enforcement is out.

There are a couple of differences from other AT-ST Rops decks. No tramples how about that. Reasons 1 I dont’ have any ) Reason 2 They’re not reliable enough for the way I play this deck. When i hit my opponent, i want to hit him, not go ‘oh please smush him’. They’re great for Bothan Spies, but not really great for mains. Deck is chock full of 3, and you need a 4. So in goes Bubo for spy defense, he can be pulled with the swamp too which is an added bonus. He’s also a GREAT Nudj killer, espescially if you can convert there swamp first turn. Pol Treidum was a personal choice, Spies are popular enough in Kamloops to warrant him. Never used him at the provincials, If i take this to a Grand Slam or Continental, i’ll probably scrap him for a main course. More Characters than most Ralops decks, this makes it more reliable. There have been SOO many games i should’ve lost, but the extra characters just let me outlast em. Check out my Vancouver Tourney Report, Game 4 vs David Houle. Without that extra power, i was gone. This also me to spread out and beat them down in more spots after the flip. Tempest Scout1+Arnet, Tempest Scout2+watts+marquand, Mara, Vader (with or without Tarkn), Ig-88, Tempest 1 + Igar, and then add in whoever else is handy such as evax, cabbel, ds-61-2 (all preferably helping piloting or in there own walker) and you can take out quite alot.

Space My space compliment is perfect. All have some form of immunity, which is the big kicker against hidden base. just throw up an at-st pilot on the big E, or evax or some other shmuck and you got destiny. Heck why even bother searching for there hidden base, convert coruscant, probe kiffex, kessel, and throw Boba and Executor, one at each. until they get rid of boba, they have no drains.

Vs Throne Room Haven’t lost to it yet. The extra power is what pulls me through, i can still cause alot of damage without the flip. Go for the flip if you can, beat them down where it’s too your advantage, and try to get that drain at kashyyyk and you’ll do fine.

Vs Profit I learned this the hard way. Do NOT deploy what would normally be a good force early on to Tatooine. that Free Master Luke is gonna cause some hurt. get Ralltir set up, then try to pound em into the ground. Drain at kashyyyk, and remember, your AT-ST’s aren’t limited to reacting around Ralltir, they can do it on Tatooine too (cept #3).

Numbers at-st pilots and vesden. Nuff said.

Speeders The extra power should help out here, they’ll send a giant beatdown squad at you, and you should be able to take it. Then beat em back, or run away until you can. Drain at Kashyyyk (damn i say that alot).

Harvest Push cards and beatings, plus your constant drains.

I am seriously scared of this deck. Mechanical Failure and Romas Lock can hurt, but even then it’s got the power that allows you to take it.