The DS whole package

Title: The DS whole package
Author: Kyle "Jedi.02" Craft
Date: Apr 14, 2000 Rating: 4.0


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Cards:

‘Starting stuff-

Endor ops Endor Landing platform Bunker

Characters-

-2 -3 -4 DVDLOTS Darth Vader U-3po Motti Ozzel Jade x2 Ephont mon tarkin

Starships / vahicles-

Avenger Dreadnaught x5 Conquest zucass in MH vaders personal ig-88 in 2000 Boba In S1 bossk in bus Thunderflare Tyrant Devistator Denger in P1 Tmap 1 Blizz 2

Locations-

Kiffex Death Yavin 4 Kassyk Besbin Kessel Tatooine Coruscant Hoth Nal hutta

Interrupts-

Monnok x2 Twilek x2 Torture x2 Those rebels won’t escape us x2 Ghhk Unexpected interruption

Effects-

Lateral damage Presence x2 Omnious rumors Battle order Imp decree (I usually star imp decree or battle order depending on deck I am against) Pure Evil- Note the deck is all BB that makes it evil. denotes important stuff, vital to winning

Starting stuff-

Executor holotheater Med chamber Visage HDADTJ/TFHGOOTU Epic duel (possible starting interrupt) all starting stuff signed by Shannon Baska

Characters-

3x Premere vader BB 3x vader w/saber 2x tarkin 1 foil, BB 2x Boba fett w/blaster 2x Jodo Cast 2x Mara Dejas Ephont mon Bane

Weapons-

Mara’s saber Vaders saber Blue

Starships-

Iggy in ship Dengar in ship Devistator Zuckass in ship Bossk in ship 4x Dreadnaught

Interrupts-

2x Elis 3x Hidden weapons Unexpected interruption 2x Torture Twilek (possible starting) Hutt smooch You are beaten

Effects-

Bad feeling have I (possible starting) 2x Visage 1 foil Reactor terminal 2x presence 1 foil Lateral damage

Locations-

Kiffex Death star very important note the word death Kashhyk Endor Hoth 3rd marker Japanese Cantina Japanese Downtown plaza Back door Forest clearing

Starting stuff-

Great pit Twilek Dungeon Scum and villany Aud chamber Court of vile ganster/ I shall enjoy

Characters-

EPP fett Mara jade x3 Jodo cast Bossk w gun Dengar w gun Gallid EPP vader x2 Ree-yees Jabba x2 Ephone mon Beolo Brangus Djas Chall 4-lom w gun bane

Starships-

Zuckass in Ig88 in Jabba’s cruzer Bossk in Boba in Dengar in

Sites-

Droid workshop Cantina Moisture farm Jabba’s palace Jud wastes

Effects-

PTOF x2 Broken con Reactor terminal He is not ready (very afffective against undercover pilot spise they have to move during their move phase wich they can’t so they lose a force or the spy but it is mainly used vs MWYHL)

Interrupts-

Torture x2 Sense x 6 Elis x3 Hutt smooch x 2 Alter x2 for the new ls order to engage strategy) Unexpected interruption

Weapons-

Mara’s saber x2

OBJECTIVES (1)

Endor Operations / Imperial Outpost

LOCATIONS (11)

Endor (STARTING) End Landing Platform (STARTING) End Bunker (STARTING) End Ancient Forest End Dense Forest End Dark Forest End Forest Clearing End Ewok Village End Back Door  Swamp  Jungle

CHARACTERS (14)

5x Biker Scout Trooper Corporal Oberk Sergent Barich Admiral Ozzel Colonel Dyer 3x Darth Vader w/ saber Boba Fett w/ Blaster Commander Igar

STARSHIPS / VEHICLES (14)

Blizzard Scout 1 Tempest Scout 3 Tempest Scout 4 Tempest Scout 6 2x Tempest Scout 2x Dreadnaught Thunderflare 2x Bossk In Bus Tyrant Executor Devistator

INTERRUPTS (12)

2x Sense 2x Alter 2x Always Thinking with you’re stomach 2x Evader 2x Imperial Barrier Hutt Smooch Twe’lik Advisor

EFFECTS (8)

2x Presence of the force Oppresive Enforcement There is no try Perimeter Patrol Omnous Rumors Establih Secret Base Come here you big coward

The idea behind this deck is to not give you’re opponet any force. You pull off ralliter 0ps very fast like 3-4 turns and put a sleen at every site so they can’t deplay there. after that with all the sites in the deck you should have planty of froce and you go to you’re opponet where ever they are and the attack them with the ability to add 3 to total battle destinies and get one card from you’re deck every turn.

OBJECTIVES (1)

Ralliter Operations / In the hands of the Empire (STARTING)

LOCATIONS (13)

Hoth Ice Plans Coru Emp Square DS War Room Hoth Wompa Cave Coruscant Death star EXE Med chamber DAG cave Docking bay (get this with arrest order) Jungle Swamp (Get this first use it to get sleens) Rallitir (STARTING) Kashyyk

CHARACTERS (17)

2x Vader w/ sabre 2x Fett w/ blaster GMT DS-61-2 DS-61-3 DS-61-4 Jabba the hutt 3x sleen 3x biker scout trooper (No i don’t use them for bikes i just put 1 at each site to flip OPS they are low deploy non-unique imperials with a descent destiny) Commander Igar Dr. E (If you notice the EPP’s can get any extra destiny without han so you hit him with a blaster or sabre and then operate with DR. E to prevent extra EPP destiny)

STARSHIPS / VEHICLES (11)

Executor Thunderflare Bossk in bus Devistator 4x Dreadnaught Tempist 1 Blizz 2 Tyrant

EFFECTS (4)

Imperial arrest order (STARTING)

Lateral Damage Come here you big coward Reactor terminal

INTERRUPTS (14)

2x Alter 7x Sense Twelik (STARTING) Elis helrot You are beaten The circle is now complete ghhk

Rember you can get any card you want every turn

The idea is not to really get a big drain but to go to my opponet. What will kill them is The visage and Search and destroy (believe me i know from a personal beatdown)

Starting Cards- (5)

Hunt Down And Destroy The Jedi Epic Duel Visage Holotheater Med Chamber

Characters- (17)

4x Darth Vader DVDLOTS Commander Igar 2x Boba fett w/ blaster 2x tarkin Ozzel 2x Ephont Mon DS-61-2 DS-61-3 DS-61-4 Jabba (SE)

Sites- (9)

END Back Door END Forest Clearing END ewok village END ancient forest END dark forest End dense forest Hoth Ice Plains Hoth Def Perimeter Coruscant

Interrupts- (10)

2x Elis Helrot Twe’lik Advisor Monnok Focused Attack Vader’s Obsession 2x Circle 2x Evader

Effects- (7)

Imp Decree (I know there are no rebel sites in here but EBO is popular here and they give me the sites) 2x Presence of the force Security precautions Search and destroy Reactor terminal

Weapons- (2)

2x Vader’s Lightsaber

Starships / vehicles- (10)

Bossk in hound’s tooth Devistator Executor Avenger tyrant conquest thunderflare Blizz 2 Tempist 1 Tempist scout 6

Dark Side The idea is to try to counter most decks. Operatives, stops force drain bonuses, come down if i have to. Hidden base I will hit with concentrated star destroyer power and monnok the heck out of them.

STARTING CARDS Yavin 4 Twelek Advisor Imperial Decree

LOCATIONS (In my opinion force activation wins the game. Hoth x2(decree) Kessel Kiffex Courscant Fondor Raithal Kashyyk x2 Corulag Besbin Death Star x2 Nal Hutta Tatooine Dagobah Cave

EFFECTS There’ll Be hell to pay Undercover x2 Presence of the force Lateral Damage Reactor Terminal

INTERRUPTS Monnok x3 Those Rebels won’t escape us

STARSHIPS AND VEHICLES Blizz walker x2 Imp destroyer x4 Avenger Death squad destroy x2 Vengance Stalker Dreadnaught Bossk in Hounds tooth Executor Devistator Thunderflare

CHARACTERS Darth Vader x2 Grand Moff Tarkin -2 -3 -4 Danz borin Septoid droid labria ozzel Garuindan Dr. E Officer Evax U-3po Amril Motti

OBJECTIVES (1)

ISB Operations / Empire’s sinister agents (STARTING)

LOCATIONS (12)

Coruscant Imp Square (STARTING) All of my other sites are a 2 and a 3 with isb flipped End Ewok Village End Back Door End dark forest End forest clearing Tat tusken canyon Tat jud wastes Tat lar’s moisture farm Tat cantina CC Downtown Plaza CC Port town district Hoth Def perimeter

CHARACTERS (17)

Darth vader DVDLOTS All of the rest are ISB agents Lieutenant renz Chall Bekan Corporal Oberk outer rim scout 3x probe droid Chyler Colonel Wulf Yarlen Corporal Derdram Officer evax Navy trooper vesden fozec admiral ozzel sergent torent

EFFECTS (6)

Security precautions (STARTING if they start hidden base) There is no try (STARTING if they star what look to be a hard ground deck) Come here you big coward (STARTING if they do something dagobah) Reactor terminal ther’ll be hell to pay x2

SHIPS (8)

3x lambada class shuttle 3x sentinal class landing craft 2x tie scout These are used to probe the hidden base and they all have hyper speed to later bunch them and let them die after probing

INTERRUPTS (16)

Ghhhk 2x Twe’lik advisor (1 STARTING) 13x scanning crew

originally iwas running this deck as a dark deal deck but my opponet would play the planet it’s farthest from and kill my drain but now i am on 4 different planets so it isn’t so easy

DARK SIDE

–CHARACTERS {15}

-Darth Vader with Lightsaber -DVDLOTS -2x Darth Vader -2x Grand Moff Tarkin -1x Admiral Ozzel -General Veers -Commander Igar -Jabba du Hut -Ephont Man -Boba Fett with Blaster -Admiral motti -ds-2 -ds-3

–SITES {14}

-End landing platfrom -2x End dense forest -2x End back door -2x End ancient forest -2x Ewok village -End forest clearing (STARTING) -Hoth Ice Plains -Hoth Wompa cave -Dagobah Cave -Exec Med Chamber

–INTERRUPTS EFFECTS {23}

-7x Sense -3x Alter -Control -1x You are Beaten -3x Elis Helrot -1x Circle -Expand the Empire -Presence of the Force -Reactor Terminal -Twi’lek Adv. -sniper -Battle Order -Security Precautions (I HATE Hidden Base)

–STARSHIPS {7}

-(Don’t Laugh) 4x Tie Scout (I just play these to probe and cancel Hidden base also with an ability 3 pilot they get destiny in the clouds.) -Tempest 1 -Temp scout 3 -Temp Scout 2

–Weapons {1}

-Vader’s Sabre

I refuse to play with objective I hate the idea. But I still have managed to win quite a few tournaments since special edition.

Man this one was a while ago. This is when i hated objectives.

CHARACTERS {18}

-5x Death Star Gunner -DVDLOTS -Darth Vader -DS-61-2 -Admiral Ozzel -Needa -DS-61-4 -Admiral Motti -DS-61-3 -Piett -2x r3-t6 -danz borin -tarkin

EPIC EVENTS {2}

-2x Commence Primary Ignition

SITES {17}

-Death Star (STARTING) -3x Yavin 4 (I really need to blow this up) -Kiffex -Kashyyk -Besbin -Tatooine -Hoth -DS Detention Block Control Room -2x DS War Room -DS Level 4 Military Corridor -DS Docking By Control Room 327 -DS Conference Room -DS Central Core -DS Detention Block Corridor

INTERRUPTS / EFFECTS {6}

-Reactor Terminal -2x A day Long Remembered (The Basis of the deck) -2x Twelik Advisor (1 STARTING) -Imperial arrest order (STARTING)

WEAPONS {2}

-2x Superlaser

SHIPS {15}

-Tyrant -2x Victory-class Star Destroyer -Conquest -Vengance -Avenger -Thunderflare -2x Bossk in hounds tooth -Stalker -4x Dreadnaught -Devastator

The deck has 2 plans. If they are playing a space deck then you want to blow up yavin 4 and make all their ships deploy +8. The idea is that they won’t have obi in the space deck. If they are playing a ground deck then you want to destroy the planet that they are doing their thing on. Most decks are now giving the related system due to objectives dagobah or celebration decks if no I am playing with the systems a ground deck will typically be at.

Strategy: ‘

Some have strategey notes included. ‘