The CCT Defender

Title: The CCT Defender
Author: Daniel "Corp. Drazin" Nelson
Date: Apr 16, 2000 Rating: 4.0


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Cards:

‘Locations 1x Cloud City Carbonite Chamber 1x Cloud City Security Tower 1x Cloud City Port Town District 1x Cloud City Downtown Plaza 1x Cloud City East Platform(Docking Bay) 1x Jabba’s Palace Audience Chamber 1x Jabba’s Palace Dungeon 1x Tatooine Lar’s Moisture Farm 1x Tatooine Cantina 1x Tatooine Docking Bay 94

Characters 2x Jodo Kast 2x IG-88 with Riot Gun 1x Jabba The Hutt 1x Jabba 1x Boba Fett(CC) 1x Boba Fett with Blaster Rifle 1x 4-Lom with Concussion Rifle 2x Darth Vader, Dark Lord Of The Sith 1x Captain Bewil 1x Admiral Ozzel 2x Grand Moff Tarkin 2x Mara Jade, The Emperor’s Hand 1x Dengar with Blaster Carbine 3x Ugnaught

Weapons/Devices 1x Vader’s Lightsaber 1x Mara Jade’s Lightsaber 1x Zuckuss’s Snare Rifle 1x Dengar’s Modified Riot Gun 1x Carbonite Chamber Console

Effects 1x Ability, Ability, Ability 1x We’re The Bait 1x Battle Plan 1x Bad Feeling Have I 1x Security Precautions 1x Carbon-Freezing 1x Crush The Rebellion

Interrupts 2x Twi’lek Advisor 1x Any Methods Necasary 1x Prepare The Chamber 2x Evader 1x Hutt Smooch 1x Jabba’s Through With You

Starships 1x Executor 2x Death Squadron Star Destroyer 3x Dreadnaught-Class Heavy Cruiser 1x Zuckuss in Mist Hunter 1x Bossk in Hound’s Tooth

Objective 1x Carbon Chamber Testing/My Favorite Decoration ‘

Strategy: ‘

Oops, Zuxkuss’s gun is ment to be Feltipern’s gun. sorry for any confusion.

The defualt ‘starter’ is CCT, Carbon Chamber, Sec. Tower, Console, ANM, Dengar with gun, Dengar’s gun, and the Dungeon. Deploy Dungeon and Audience Chamber on the second turn, giving you a superior activation(at least most of the time) of 7. Now, for the defender part

VS. Hidden Base Start Sec Precautions and find their base using your 8 high powered ships.

VS. Ops Start Battle Plan and use your starships to stall their force drains, maybe using Dengar with gun, Jodo with Snare Rifle, and IG-88 to pick off some of their Operatives.

VS. Mind… I love this. Use ability3 to make them deploy their maines. Then capture them with Dengar’s Gun(or Zuckuss’s or IG-88s), and use We’re the Bait. Stops Jedi Testing and opponents chances of winning.

VS. Profit Start with Mara and Jodo, try to get Zukuss’s gun on him quick. If they try to use Boussh with Someone Who Loves You, Hutt Smooch Boussh and keep her from seeing Han. If you see Order To Engage, get out of there but make it so they have to keep Lea and Han and Audience Chamber

VS. Throne Room I love this too. They think they can stop me from activating. I’ll show them. They can’t deploy their Nudj to my locations. And with starting Crush, I play Evaders on their Revolutions, and bye-bye. I will still be activating plenty(6 on the second turn), and with the ‘head-start’ of 8 force, I should win handily.

VS. Harvest Choke Very interesting, but again, not hard to destroy. Capture the Lars familiy, and you’re home free.

VS. Endor-Deactivate The Shield Generator Don’t let them blow up Bunker. Get Dengar and Jodo with their guns to Bunker, capture General Solo and his commando gang.

VS. Endor-Ewoks- capture their Ithorians, and then the Ewoks. They have pretty much no way of stopping my force drains, so I should win again.

VS. Tatooine Beatdown(I’ve actually seen this) Again, go in and capture there dudes. You are gonna be on Tatooine anyway, why not just battle em’.

VS. Blow Up The Death Star(running out of decks) What can I say, DON’T LET THEM BLOW UP DEATH STAR But if they do, no biggy Use Battle Order to stop their force drains, and force-drain them on the ground to your hearts desire.

VS. Quiet Mining Colony Go in to Bespin, use Battle Order, capture their guys, the normal stuff.

VS. Cloud City Beatdown with Pucimiir Thryys Go in and capture Pukey, and force drain them to death.

Remember that the Ability3/We’re The Bait combo can be used against every deck. I like capturing weapons because, let’s say you capture Luke, but they have another one to deploy. Doesn’t matter. I also find that the good capturing combos(i.e. Dengar with Riot Gun) have an easier chance of capturing their mains than you do to ‘hit’ them using normal weapons. Hope I have a nice deck here, and that you like it. ‘