Maintaining the Balance

Title: Maintaining the Balance
Author: Jason "TrenchRunner" Aubry
Date: Apr 19, 2000 Rating: 3.5


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Cards:

‘I have been working on this on and off for about a month now. I would like to somehow add in three Tactical Supports, but I can’t decide what to remove in place of them. If you have any suggestions please let me know. Thanks.

Starting Stuff (6) Endor Operations / Imperial Outpost Endor System Endor Bunker Endor Landing Platform Twi’lek Advisor Perimeter Patrol

Locations (4) Endor Back Door Endor Ancient Forest Endor Forest Clearing Kashyyyk

Characters (19)

DVDLOTS GMT (these two used together in space after obj. flip)

Corp. Drelosyn Sgt. Irol (I try to keep these two together)

Sgt. Barich Corp. Misik (see above)

Corp. Avarik Sgt. Elsek (see above)

Lt. Arnet (stops arcona)

Navy Trooper Fenson Navy Trooper Shield Tech x3 (Slows down speeder and ship deployment) Ephant Mon (stays in the Bunker)

Lobel x3 (‘No Nabrun for you’ aka the Transport Nazi)

4-LOM with Concussion Rifle IG-88 with Riot Gun (these two ride with Bossk and Zuckass for 4 destiny draws)

Vehicles (9) Speeder Bike x5 Blizzard 2 Tempest 1 Tempest Scout 3 Tempest Scout 6

Ships (6) Dreadnaught x2 Bossk in Hounds Tooth Zuckass in Mist Hunter Boba Fett in Slave 1 Dengar in Punishing One

Effects (8) Establish Secret Base Ominous Rumors Oppressive Enforcement There Is No Try Search And Destroy Reactor Terminal There’ll Be Hell To Pay x2

Interrupts (8) High Speed Tactics x3 (Used with Irol above all others) This Is Some Rescue x2 (Out of Commission kills this deck) Point Man (takes out Order to Engage or Scramble) You are Beaten (Can’t have Vader out of control) Masterful Move (Cancels Savrip)

Strategy: ‘

No suprises here. Straight up just play the deck. Try for a fast flip.