mass state winner H&R

Title: mass state winner H&R
Author: Eric "bounty22" Hunter
Date: Apr 30, 2000 Rating: 4.5


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Cards:

‘9 Dagobah Yoda’s Hut Endor Chief Chirpa’s Hut Farm(st) Hoth Echo Command Center (War Room) Rendezvous Point Swamp(st) Tatooine Obi-Wan’s Hut Yavin 4 Massassi Throne Room(st) Yavin 4 Massassi War Room

12 Boussh Captain Han Solo x2 Leia With Blaster Rifle x2 Luke With Lightsaber x3 Obi-Wan With Lightsaber x3 Tawss Khaa

2 Nudj x2

6 Gold Leader In Gold 1 x2 Millennium Falcon x2 Red Leader In Red 1 x2

19 Careful Planning Control x3 Courage Of A Skywalker Don’t Forget The Droids x2 Gift Of The Mentor Glancing Blow Grimtaash x2 Levitation Lost In The Wilderness x2 Shocking Information The Signal Transmission Terminated Yoda Stew x2

12 Anger, Fear, Aggression x4 Bacta Tank x2 Battle Plan Docking And Repair Facilities Draw Their Fire x2 Revolution Wise Advice ‘

Strategy: ‘

this deck is a different kind of h&r deck. it does the basic thing of bacta tank for ground with mad activation and force choke so they won’t be able to leave force for barrier or any more guys. the difference is in space. with just red leaders and gold leaders you won’t be able to take out systems if they use many star destroyers or zuckuss. with the super falcon you take out their system and maintain a force they won’t attack if a afa pops.ok some some card selection choices levitation-take out shut him up or shut him down draw their fire- to retrive a control, afa, or anything you need yoda’s stew- more versital then traffic plus the extra force is really needed.

i think the rest make sense.

against huntdown- do the basic thing. with superior activation you can beat them. also with controls and lost in the wilderness, their drains will not hurt as much. plus lost in the wilderness could win you the game if they deploy a early vader. this can be won. however some anti elis will really help beat this.

against ops- get batle order out. with controls, and lost in the wilderness you won’t feel much pain from drain. the basic strategy will help keep them to only a couple sites. otherwise you can smack them. also if yo get a nudj in hand deploy it to their sites to stop a quick flip.this is a easy win.

against ralitiir- batle, batle,batle. make them hurt with a force choke. nail them when they have guys out. do the game plan and you can win.

against rumors- draw for a nudj and put it onto their db. revolve the other site and you win. the super falcon will still be reakond with even if they lateral damage. however if they use i’ve lost arto or i had no choice then conserve the falcon(note my brother who came in 2nd put in this ‘tech’ to beat the falcon)

against anything else- just follow the game plan. super falcon in space and hit and run to bacta tank to win the game.

some card choices to enhance this. i have done more play testing since i won and i think 2 quite a mercenary will help win games against huntdown. also another revo or choke to take out elaphant man if he’s in the bunker. later all. tell me if i forget something. ‘